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Title: nongchang Download
 Description: the unity3D virtual farm design, scene complete for unity3D beginners learning to use
 Downloaders recently: [More information of uploader 691297867]
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File list (Check if you may need any files):
nongchang\Assets\code\move 1.js
.........\......\....\move.js
.........\......\My Assets\fish.FBX
.........\......\.........\Man_Hat.3DS
.........\......\.........\..terials\fish-material #27.mat
.........\......\.........\.........\man_hat-01 - default.mat
.........\......\.........\.........\man_hat-01 - default1.mat
.........\......\.........\.........\man_hat-02 - default.mat
.........\......\.........\.........\man_hat-03 - default.mat
.........\......\.........\.........\man_hat-07 - default.mat
.........\......\.........\.........\man_hat-09 - default.mat
.........\......\.........\.........\man_hat-1 - default.mat
.........\......\.........\.........\man_hat-13 - default.mat
.........\......\.........\.........\man_hat-15 - default.mat
.........\......\.........\.........\man_hat-19 - default.mat
.........\......\.........\.........\man_hat-boot_grip.mat
.........\......\.........\.........\man_hat-fabric_blue_c1.mat
.........\......\.........\.........\man_hat-fabric_blue_carp.mat
.........\......\.........\.........\man_hat-fabric_dark_carp.mat
.........\......\.........\.........\man_hat-hat_leather.mat
.........\......\.........\.........\man_hat-iris.mat
.........\......\.........\.........\man_hat-lense.mat
.........\......\.........\.........\man_hat-material #13.mat
.........\......\.........\.........\man_hat-metal_dark_gold.mat
.........\......\.........\.........\man_hat-reflection_lake.mat
.........\......\.........\.........\简-01 - default.mat
.........\......\.........\.........\简-02 - default.mat
.........\......\.........\.........\简-03 - default.mat
.........\......\.........\.........\简-07 - default.mat
.........\......\.........\.........\简-08 - default.mat
.........\......\.........\.........\简-09 - default.mat
.........\......\.........\.........\简-16 - default.mat
.........\......\.........\.........\简-branch0.mat
.........\......\.........\.........\简-branches.mat
.........\......\.........\.........\简-canopy.mat
.........\......\.........\.........\简-material #27.mat
.........\......\.........\.........\简-pillarroots.mat
.........\......\.........\.........\简-trunk.mat
.........\......\.........\nong.FBX
.........\......\New Terrain.asset
.........\......\nongchang.unity
.........\......\Pro Standard Assets\Glass Refraction\FX-Refractive.mat
.........\......\...................\................\Glass-Stained-BumpDistort.shader
.........\......\...................\................\Glass-Stained-BumpSpecDistort.shader
.........\......\...................\................\glass.tif
.........\......\...................\................\glassbump.tif
.........\......\...................\Image Based\BlurEffect.cs
.........\......\...................\...........\color correction ramp.png
.........\......\...................\...........\ColorCorrectionEffect.cs
.........\......\...................\...........\ColorCorrectionEffect.shader
.........\......\...................\...........\..ntrast Stretch\Adaptation.shader
.........\......\...................\...........\................\Apply.shader
.........\......\...................\...........\................\ContrastStretchEffect.cs
.........\......\...................\...........\................\Luminance.shader
.........\......\...................\...........\................\MinMaxReduction.shader
.........\......\...................\...........\EdgeDetectEffect.cs
.........\......\...................\...........\EdgeDetectX.shader
.........\......\...................\...........\GlowEffect.cs
.........\......\...................\...........\GlowEffectDownsample.shader
.........\......\...................\...........\grayscale ramp.png
.........\......\...................\...........\GrayscaleEffect.cs
.........\......\...................\...........\GrayscaleEffect.shader
.........\......\...................\...........\ImageEffectBase.cs
.........\......\...................\...........\ImageEffects.cs
.........\......\...................\...........\MotionBlur.cs
.........\......\...................\...........\MotionBlur.sh

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