Description: opengl-based model import, texturing, perspective transformation, and the explosion algorithm.
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File list (Check if you may need any files):
OpenGL - Explosion
..................\DATA
..................\....\SHIP.MTL
..................\....\SHIP.OBJ
..................\....\SHIP.RGB
..................\....\VZR.RGB
..................\Debug
..................\.....\DATA
..................\.....\....\SHIP.MTL
..................\.....\....\SHIP.OBJ
..................\.....\....\SHIP.RGB
..................\.....\....\VZR.RGB
..................\.....\MyExplosion.exe
..................\LoadOBJ.cpp
..................\LoadOBJ.h
..................\MainFrm.cpp
..................\MainFrm.h
..................\MyExplosion.aps
..................\MyExplosion.clw
..................\MyExplosion.cpp
..................\MyExplosion.dsp
..................\MyExplosion.dsw
..................\MyExplosion.h
..................\MyExplosion.ncb
..................\MyExplosion.opt
..................\MyExplosion.plg
..................\MyExplosion.rc
..................\MyExplosionDoc.cpp
..................\MyExplosionDoc.h
..................\MyExplosionView.cpp
..................\MyExplosionView.h
..................\MyTexture.cpp
..................\MyTexture.h
..................\RES
..................\...\MyExplosion.ico
..................\...\MyExplosion.rc2
..................\...\MyExplosionDoc.ico
..................\...\Toolbar.bmp
..................\ReadMe.txt
..................\Resource.h
..................\StdAfx.cpp
..................\StdAfx.h