Description: The source of the image interpolation process, in some instances need to provide real contact feeling can generate the corresponding changes in the perspective of location should be the point of view of view, to provide the corresponding three-dimensional feel, to be able to " look around" three-dimensional objects in the scene. Can be used directly.
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File list (Check if you may need any files):
iVieewMorphiim\ViewMorphing\cv.h
..............\............\cv.lib
..............\............\cvaux.h
..............\............\cvaux.lib
..............\............\cxcore.h
..............\............\cxcore.lib
..............\............\FeatureExtract.cpp
..............\............\FeatureExtract.h
..............\............\highgui.h
..............\............\highgui.lib
..............\............\ReadMe.txt
..............\............\res\ViewMorphing.ico
..............\............\...\ViewMorphing.rc2
..............\............\...\VMDemo.ico
..............\............\resource.h
..............\............\StdAfx.cpp
..............\............\StdAfx.h
..............\............\ViewMorphing.aps
..............\............\ViewMorphing.clw
..............\............\ViewMorphing.cpp
..............\............\ViewMorphing.dsp
..............\............\ViewMorphing.dsw
..............\............\ViewMorphing.h
..............\............\ViewMorphing.ncb
..............\............\ViewMorphing.opt
..............\............\ViewMorphing.plg
..............\............\ViewMorphing.rc
..............\............\ViewMorphingDlg.cpp
..............\............\ViewMorphingDlg.h
..............\............\VM.cpp
..............\............\VM.h
..............\............\res
..............\ViewMorphing
iVieewMorphiim