Description: Crystal Lianliankan game source code, you must no stranger to it? But you thought I have to compile the game code? If you do not, then you should take a look at this source code, origin code, the full realization of the crystal again and again crystal Lianliankan source code! Lianliankan than crystal to some extent, the original better! can be used directly.
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File list (Check if you may need any files):
CLLiinkWndr\LinkWnd\AboutDlg.cpp
...........\.......\AboutDlg.h
...........\.......\LinkWnd.aps
...........\.......\LinkWnd.cpp
...........\.......\LinkWnd.h
...........\.......\LinkWnd.ncb
...........\.......\LinkWnd.rc
...........\.......\LinkWnd.sln
...........\.......\LinkWnd.suo
...........\.......\LinkWnd.vcproj
...........\.......\LinkWndClass.cpp
...........\.......\LinkWndClass.h
...........\.......\NButton.cpp
...........\.......\NButton.h
...........\.......\ReadMe.txt
...........\.......\res\bin133.WAV
...........\.......\...\bin134.WAV
...........\.......\...\bin135.WAV
...........\.......\...\bmp130.bmp
...........\.......\...\bmp132.bmp
...........\.......\...\bmp136.bmp
...........\.......\...\bmp140.bmp
...........\.......\...\bmp141.bmp
...........\.......\...\LinkWnd.ico
...........\.......\...\LinkWnd.manifest
...........\.......\...\LinkWnd.rc2
...........\.......\...\sta.bmp
...........\.......\...\wfwa.BMP
...........\.......\...\复件 (2) sta.bmp
...........\.......\...\复件 (3) sta.bmp
...........\.......\...\复件 sta.bmp
...........\.......\Resource.h
...........\.......\Stack.cpp
...........\.......\Stack.h
...........\.......\stdafx.cpp
...........\.......\stdafx.h
...........\.......\复件 LinkWndClass.cpp
...........\.......\复件 LinkWndClass.h
...........\.......\Release
...........\.......\res
...........\LinkWnd
CLLiinkWndr