Description: AnimalSpeak.aja
Memory.java
Both PA5 assignments.
You will create 6 animals classes: Puppy, Kitty, Lion, Lamb, Cow, Duck. Each of these animal
classes will implement the AnimalCard interface. For example:
public class Puppy implements AnimalCard { ... }
Six animal images are available for you in ~/../public/PA5-images/. They are cow.jpg, duck.jpg,
kitty.jpg, lamb.jpg, lion.jpg, and puppy.jpg.
The second program is a memory
concentration game. The applet will be a
playing board containing 12 tiles arranged in a
3x4 grid. These tiles are place holders for
images of animals. Initially, each image will be
hidden, and only a black highlight border (one
pixel thick) for each image will be displayed.
To Search:
File list (Check if you may need any files):
Lamb.java
Lion.java
Liono.java
Memory.java
Puppy.java
Snoop.java
Speakable.java
bird.jpg
cow.jpg
dawg.jpg
duck.jpg
grumpy.jpg
kermit.jpg
kitty.jpg
lamb.jpg
lion.jpg
liono.jpg
puppy.jpg
snoop.jpg
objectdraw.jar
AnimalCard.java
AnimalSpeak.java
Bird.java
Cow.java
Dawg.java
Duck.java
Grumpy.java
Hideable.java
Highlightable.java
Kermit.java
Kitty.java