File list (Check if you may need any files):
bin\Debug\Microsoft.Kinect.Toolkit.dll
...\.....\Microsoft.Kinect.Toolkit.pdb
...\.....\Microsoft.Samples.Kinect.WpfViewers.dll
...\.....\Microsoft.Samples.Kinect.WpfViewers.pdb
...\.....\ShapeGame.exe
...\.....\ShapeGame.exe.config
...\.....\ShapeGame.pdb
...\.....\ShapeGame.vshost.exe
...\.....\ShapeGame.vshost.exe.config
...\.....\ShapeGame.vshost.exe.manifest
obj\Debug\App.g.cs
...\.....\App.g.i.cs
...\.....\DesignTimeResolveAssemblyReferencesInput.cache
...\.....\MainWindow.baml
...\.....\MainWindow.g.cs
...\.....\MainWindow.g.i.cs
...\.....\ShapeGame.csproj.FileListAbsolute.txt
...\.....\ShapeGame.csproj.GenerateResource.Cache
...\.....\ShapeGame.csprojResolveAssemblyReference.cache
...\.....\ShapeGame.exe
...\.....\ShapeGame.g.resources
...\.....\ShapeGame.pdb
...\.....\ShapeGame.Properties.Resources.resources
...\.....\ShapeGame_MarkupCompile.cache
Properties\AssemblyInfo.cs
..........\Resources.Designer.cs
..........\Resources.resx
..........\Settings.Designer.cs
..........\Settings.settings
Resources\ShapeGame.ico
app.config
App.xaml
App.xaml.cs
FallingShapes.cs
FallingThings.cs
FlyingText.cs
GlobalSuppressions.cs
Hit-2.wav
MainWindow.xaml
MainWindow.xaml.cs
Player.cs
Pop-5.wav
ShapeGame.csproj
ShapeGame.sln
SpeechRecognizer.cs
Squeeze.wav
obj\Debug\TempPE
bin\Debug
obj\Debug
bin
obj
Properties
Resources