Description: The CY' s Dragon LoginServer, combined with the Common BillingServer, GameServer ShareMemory WorldServer with research use IDE vs2010 This code is only used for the exchange of learning, not for the commercial consequences.
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File list (Check if you may need any files):
LoginServer\Login\DB\CharConfig.cpp
...........\.....\..\CharConfig.h
...........\.....\..\DBLogicManager.cpp
...........\.....\..\DBLogicManager.h
...........\.....\..\DBThread.cpp
...........\.....\..\DBThread.h
...........\.....\..\DBThreadManager.cpp
...........\.....\..\DBThreadManager.h
...........\.....\..\LoginDBManager.cpp
...........\.....\..\LoginDBManager.h
...........\.....\Login.vcproj
...........\.....\Login.vcxproj
...........\.....\Login.vcxproj.filters
...........\.....\Login.vcxproj.user
...........\.....\Main\ConnectManager.cpp
...........\.....\....\ConnectManager.h
...........\.....\....\Login.cpp
...........\.....\....\Login.h
...........\.....\....\LoginMain.cpp
...........\.....\....\LoginMain.h
...........\.....\....\ServerManager.cpp
...........\.....\....\ServerManager.h
...........\.....\....\ServerThread.cpp
...........\.....\....\ServerThread.h
...........\.....\....\ThreadManager.cpp
...........\.....\....\ThreadManager.h
...........\.....\Packets\BLRetAuthHandler.cpp
...........\.....\.......\CLAskCharListHandler.cpp
...........\.....\.......\CLAskCharLoginHandler.cpp
...........\.....\.......\CLAskCreateCharHander.cpp
...........\.....\.......\CLAskDeleteCharHandler.cpp
...........\.....\.......\CLAskLoginHandler.cpp
...........\.....\.......\CLConnectHandler.cpp
...........\.....\.......\LBAskAuthHandler.cpp
...........\.....\.......\LCRetCharListHandler.cpp
...........\.....\.......\LCRetCharLoginHandler.cpp
...........\.....\.......\LCRetConnectHandler.cpp
...........\.....\.......\LCRetCreateCharHandler.cpp
...........\.....\.......\LCRetDeleteCharHandler.cpp
...........\.....\.......\LCRetLoginHandler.cpp
...........\.....\.......\LCStatusHandler.cpp
...........\.....\.......\LWAskCharLoginHandler.cpp
...........\.....\.......\LWAskDeleteCharHandler.cpp
...........\.....\.......\SSConnectHandler.cpp
...........\.....\.......\SSScenePlayerCountHandler.cpp
...........\.....\.......\WLRetCharLoginHandler.cpp
...........\.....\.......\WLRetDeleteCharHandler.cpp
...........\.....\.layer\LoginPlayer.cpp
...........\.....\......\LoginPlayer.h
...........\.....\......\LoginPlayerManager.cpp
...........\.....\......\LoginPlayerManager.h
...........\.....\......\Player.cpp
...........\.....\......\Player.h
...........\.....\......\PlayerManager.cpp
...........\.....\......\PlayerManager.h
...........\.....\......\PlayerPool.cpp
...........\.....\......\PlayerPool.h
...........\.....\......\ServerPlayer.cpp
...........\.....\......\ServerPlayer.h
...........\.....\......\TurnPlayerQueue.cpp
...........\.....\......\TurnPlayerQueue.h
...........\.....\.rocess\ProcessManager.cpp
...........\.....\.......\ProcessManager.h
...........\.....\.......\ProcessPlayerManager.cpp
...........\.....\.......\ProcessPlayerManager.h
...........\.....\stdafx.cpp
...........\.....\stdafx.h
...........\LoginServer.sln
...........\.....\DB\.svn
...........\.....\Main\.svn
...........\.....\Packets\.svn
...........\.....\.layer\.svn
...........\.....\.rocess\.svn
...........\.....\DB
...........\.....\Main
...........\.....\Packets
...........\.....\Player
...........\.....\Process
...........\Login
LoginServer