Description: The authentication process of a Windows-based network communication. The first time you run the program, " socket" menu, select the " server" option can start the server. Next, run the program again in the " socket" menu, select the " client" option can start the client and establish a network connection, and allows multiple clients concurrent processing. The client can send data to the server side and on the local display, the server displays the received data and descending return. The server can broadcast messages to all connected clients.
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c_s.dsp
c_s.dsw
c_s.exe
c_s.h
c_s.ncb
c_s.opt
c_s.plg
c_s.rc
c_sDoc.cpp
c_sDoc.h
c_sView.cpp
c_sView.h
CommSocket.cpp
CommSocket.h
ListeningSocket.cpp
ListeningSocket.h
MainFrm.cpp
MainFrm.h
ReadMe.txt
resource.h
SendDlg.cpp
SendDlg.h
StdAfx.cpp
StdAfx.h
res\c_s.ico
...\c_s.rc2
...\c_sDoc.ico
...\Toolbar.bmp
res
c_s.aps
c_s.clw
c_s.cpp