Description: Resource management device, similar to my computer program. May my friends have draw lessons from action.
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File list (Check if you may need any files):
WinResManager\Debug\FileHeaderCtrl.obj
.............\.....\FileHeaderCtrl.sbr
.............\.....\FileListCtrl.obj
.............\.....\FileListCtrl.sbr
.............\.....\StdAfx.obj
.............\.....\StdAfx.sbr
.............\.....\vc60.idb
.............\.....\vc60.pdb
.............\.....\WinResManager.bsc
.............\.....\WinResManager.exe
.............\.....\WinResManager.ilk
.............\.....\WinResManager.obj
.............\.....\WinResManager.pch
.............\.....\WinResManager.pdb
.............\.....\WinResManager.res
.............\.....\WinResManager.sbr
.............\.....\WinResManagerDlg.obj
.............\.....\WinResManagerDlg.sbr
.............\FileHeaderCtrl.cpp
.............\FileHeaderCtrl.h
.............\FileListCtrl.cpp
.............\FileListCtrl.h
.............\ReadMe.txt
.............\res\52.ico
.............\...\Thumbs.db
.............\...\WinResManager.ico
.............\...\WinResManager.rc2
.............\resource.h
.............\StdAfx.cpp
.............\StdAfx.h
.............\WinResManager.aps
.............\WinResManager.clw
.............\WinResManager.cpp
.............\WinResManager.dsp
.............\WinResManager.dsw
.............\WinResManager.h
.............\WinResManager.ncb
.............\WinResManager.opt
.............\WinResManager.plg
.............\WinResManager.rc
.............\WinResManagerDlg.cpp
.............\WinResManagerDlg.h
.............\Debug
.............\res
WinResManager