Description: Opengl prepared fluid simulation algorithm of the 2D sample program, please refer to the Jos Stam papers, " Real-Time Fluid Dynamics for Games,"
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File list (Check if you may need any files):
FluidDynamics
.............\Debug
.............\.....\BuildLog.htm
.............\.....\demo.obj
.............\.....\FluidDynamics.exe
.............\.....\FluidDynamics.exe.embed.manifest
.............\.....\FluidDynamics.exe.embed.manifest.res
.............\.....\FluidDynamics.exe.intermediate.manifest
.............\.....\FluidDynamics.ilk
.............\.....\FluidDynamics.pdb
.............\.....\mt.dep
.............\.....\solver.obj
.............\.....\vc90.idb
.............\.....\vc90.pdb
.............\demo.c
.............\FluidDynamics.ncb
.............\FluidDynamics.sln
.............\FluidDynamics.suo
.............\FluidDynamics.vcproj
.............\FluidDynamics.vcproj.N0Name.__def.user
.............\glut.h
.............\glut32.dll
.............\glut32.lib
.............\solver.c