Description: Role model dynamically add code to write a random state, collision detection, the camera moves.
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File list (Check if you may need any files):
MultiAnimation\AllocHierarchy.cpp
..............\AnimationInstance.cpp
..............\DXUT\Core\dpiaware.manifest
..............\....\....\DXUT.cpp
..............\....\....\DXUT.h
..............\....\....\DXUTCore_2005.sln
..............\....\....\DXUTCore_2005.vcproj
..............\....\....\DXUTCore_2008.sln
..............\....\....\DXUTCore_2008.vcproj
..............\....\....\DXUTenum.cpp
..............\....\....\DXUTenum.h
..............\....\....\DXUTmisc.cpp
..............\....\....\DXUTmisc.h
..............\....\Optional\directx.ico
..............\....\........\DXUTcamera.cpp
..............\....\........\DXUTcamera.h
..............\....\........\DXUTgui.cpp
..............\....\........\DXUTgui.h
..............\....\........\DXUTguiIME.cpp
..............\....\........\DXUTguiIME.h
..............\....\........\DXUTLockFreePipe.h
..............\....\........\DXUTOptional_2005.sln
..............\....\........\DXUTOptional_2005.vcproj
..............\....\........\DXUTOptional_2008.sln
..............\....\........\DXUTOptional_2008.vcproj
..............\....\........\DXUTres.cpp
..............\....\........\DXUTres.h
..............\....\........\DXUTsettingsdlg.cpp
..............\....\........\DXUTsettingsdlg.h
..............\....\........\DXUTShapes.cpp
..............\....\........\DXUTShapes.h
..............\....\........\ImeUi.cpp
..............\....\........\ImeUi.h
..............\....\........\SDKmesh.cpp
..............\....\........\SDKmesh.h
..............\....\........\SDKmisc.cpp
..............\....\........\SDKmisc.h
..............\....\........\SDKsound.cpp
..............\....\........\SDKsound.h
..............\....\........\SDKwavefile.cpp
..............\....\........\SDKwavefile.h
..............\Floor.jpg
..............\footfall00.wav
..............\footfall01.wav
..............\Media\Tiny\Tiny_skin.dds
..............\MultiAnimation.cpp
..............\MultiAnimation.fx
..............\MultiAnimation.h
..............\MultiAnimation.jpg
..............\MultiAnimation.manifest
..............\MultiAnimation.rc
..............\MultiAnimationLib.cpp
..............\MultiAnimation_2005.sln
..............\MultiAnimation_2005.vcproj
..............\MultiAnimation_2008.sln
..............\MultiAnimation_2008.vcproj
..............\resource.h
..............\skin.vsh
..............\Tiny.cpp
..............\Tiny.h
..............\tiny_4anim.x
..............\DXUT\Core
..............\....\Optional
..............\Media\Tiny
..............\DXUT
..............\Media
MultiAnimation