Description: Multithreaded Select asynchronous model of TCP server, client network Socket debugging tools I use the API package for debugging Socket program with both client and server programs are based on the Select asynchronous model, which The server also uses multi-threading technology, client connections are messages trigger and use multiple threads at the same time will be able to guarantee multi-client callback connections to meet more client connections, thread pool model to be used for , pending further discussion and research QQ: 593 485 230 E-mai: cangzhu@163.com
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File list (Check if you may need any files):
Client3.0\Global.cpp
.........\Global.h
.........\MyClient.cpp
.........\MyClient.h
.........\ReadMe.txt
.........\res\Test.ico
.........\...\Test.rc2
.........\resource.h
.........\StdAfx.cpp
.........\StdAfx.h
.........\TCPClient.cpp
.........\TCPClient.h
.........\Test.cpp
.........\Test.dsp
.........\Test.dsw
.........\Test.h
.........\Test.ncb
.........\Test.opt
.........\Test.plg
.........\Test.rc
.........\TestDlg.cpp
.........\TestDlg.h
Server3.0\Global.cpp
.........\Global.h
.........\MyServer.cpp
.........\MyServer.h
.........\res\Test.ico
.........\...\Test.rc2
.........\resource.h
.........\StdAfx.cpp
.........\StdAfx.h
.........\TCPServer.cpp
.........\TCPServer.h
.........\Test.aps
.........\Test.clw
.........\Test.cpp
.........\Test.dsp
.........\Test.dsw
.........\Test.h
.........\Test.ncb
.........\Test.opt
.........\Test.plg
.........\Test.rc
.........\TestDlg.cpp
.........\TestDlg.h
Client3.0\res
Server3.0\res
Client3.0
Server3.0
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