File list (Check if you may need any files):
LineFunctor
GeoData.cpp
Map.cpp
JsonUtils
SpatialReference.cpp
ShaderComposition.cpp
osgEarth.vcxproj
tinyxmlparser.cpp
tinyxml.cpp
OverlayDecorator.cpp
ImageUtils.cpp
HTTPClient.cpp
ImageLayer.cpp
Profile.cpp
TextureCompositorMulti.cpp
GeoData
TerrainLayer.cpp
Cube.cpp
MapNode.cpp
osgEarth.vcxproj.filters
Map
ShaderUtils.cpp
HeightFieldUtils.cpp
CullingUtils.cpp
TextureCompositorTexArray.cpp
Config
URI.cpp
CompositeTileSource.cpp
TextureCompositor.cpp
Containers
TerrainEngineNode.cpp
SparseTexture2DArray.cpp
SpatialReference
TerrainLayer
TileSource
PACKAGE.vcxproj
ThreadingUtils
INSTALL.vcxproj
TileSource.cpp
ElevationLayer.cpp
ImageUtils
CacheSeed.cpp
DPLineSegmentIntersector.cpp
DepthOffset.cpp
TerrainOptions
Registry.cpp
StringUtils.cpp
TaskService.cpp
XmlUtils.cpp
TextureCompositor
NodeUtils.cpp
Profile
ShaderComposition
ElevationQuery.cpp
HTTPClient
URI
ImageLayer
TerrainOptions.cpp
Units
Capabilities.cpp
Utils.cpp
GeoMath.cpp
Draggers.cpp
Locators.cpp
tinystr.h
TaskService
Terrain
Terrain.cpp
StringUtils
IOTypes
DrawInstanced.cpp
NodeUtils
MapNode
GeoMath
cmake_install.cmake
ModelLayer.cpp
Registry
Config.cpp
ModelLayer
Units.cpp
Cube
HeightFieldUtils
DrapeableNode.cpp
TerrainEngineNode
Viewpoint.cpp
VerticalDatum.cpp
OverlayDecorator
Viewpoint
ElevationQuery
DepthOffset
ShaderUtils
CMakeLists.txt
ModelSource
TileKey
ElevationLayer
Revisioning
CullingUtils
Capabilities
FileUtils.cpp
Cache