Description: Establish simulation and study of human bones in opengl virtual development environment suitable for the establishment of a virtual character description, and display, for graduate students and university teachers as well as corporate officers
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骨骼动画\3ds.cpp
........\3ds.h
........\Debug\GLFont.obj
........\.....\MathLib.obj
........\.....\MDLModel.obj
........\.....\OpenGL.obj
........\.....\StdAfx.obj
........\.....\vc60.idb
........\.....\vc60.pdb
........\.....\骨骼动画.obj
........\.....\骨骼动画.pch
........\GLFont.cpp
........\GLFont.h
........\inlude\3ds.cpp
........\......\3ds.h
........\MathLib.cpp
........\MathLib.h
........\MDLFormat.h
........\MDLModel.cpp
........\MDLModel.h
........\mdlobj.cpp
........\mdlobj.h
........\OpenGL.cpp
........\OpenGL.h
........\ReadMe.txt
........\StdAfx.cpp
........\StdAfx.h
........\骨骼动画.cpp
........\骨骼动画.dsp
........\骨骼动画.dsw
........\骨骼动画.exe
........\骨骼动画.ncb
........\骨骼动画.opt
........\骨骼动画.plg
........\骨骼动画.rar
........\Debug
........\inlude
骨骼动画