Description: the prefuse class library and sample demo, prefuse can draw most of the graphics, and are to be able to run the project.
To Search:
File list (Check if you may need any files):
prefuse.flare类库及demo\build.xml
.......................\license-flare.txt
.......................\build\flare.demos.swf
.......................\.....\flare.swc
.......................\etc\doc.properties.txt
.......................\...\flexTasks.jar
.......................\flare\.actionScriptProperties
.......................\.....\.flexLibProperties
.......................\.....\.project
.......................\.....\manifest.xml
.......................\.....\bin\flare.swc
.......................\.....\src\flare\vis\Visualization.as
.......................\.....\...\.....\...\operator\IOperator.as
.......................\.....\...\.....\...\........\Operator.as
.......................\.....\...\.....\...\........\OperatorList.as
.......................\.....\...\.....\...\........\OperatorSequence.as
.......................\.....\...\.....\...\........\OperatorSwitch.as
.......................\.....\...\.....\...\........\SortOperator.as
.......................\.....\...\.....\...\........\layout\AxisLayout.as
.......................\.....\...\.....\...\........\......\BundledEdgeRouter.as
.......................\.....\...\.....\...\........\......\CircleLayout.as
.......................\.....\...\.....\...\........\......\CirclePackingLayout.as
.......................\.....\...\.....\...\........\......\DendrogramLayout.as
.......................\.....\...\.....\...\........\......\ForceDirectedLayout.as
.......................\.....\...\.....\...\........\......\IcicleTreeLayout.as
.......................\.....\...\.....\...\........\......\IndentedTreeLayout.as
.......................\.....\...\.....\...\........\......\Layout.as
.......................\.....\...\.....\...\........\......\NodeLinkTreeLayout.as
.......................\.....\...\.....\...\........\......\PieLayout.as
.......................\.....\...\.....\...\........\......\RadialTreeLayout.as
.......................\.....\...\.....\...\........\......\RandomLayout.as
.......................\.....\...\.....\...\........\......\StackedAreaLayout.as
.......................\.....\...\.....\...\........\......\TreeMapLayout.as
.......................\.....\...\.....\...\........\..bel\Labeler.as
.......................\.....\...\.....\...\........\.....\RadialLabeler.as
.......................\.....\...\.....\...\........\.....\StackedAreaLabeler.as
.......................\.....\...\.....\...\........\filter\FisheyeTreeFilter.as
.......................\.....\...\.....\...\........\......\GraphDistanceFilter.as
.......................\.....\...\.....\...\........\......\VisibilityFilter.as
.......................\.....\...\.....\...\........\encoder\ColorEncoder.as
.......................\.....\...\.....\...\........\.......\Encoder.as
.......................\.....\...\.....\...\........\.......\PropertyEncoder.as
.......................\.....\...\.....\...\........\.......\ShapeEncoder.as
.......................\.....\...\.....\...\........\.......\SizeEncoder.as
.......................\.....\...\.....\...\........\distortion\BifocalDistortion.as
.......................\.....\...\.....\...\........\..........\Distortion.as
.......................\.....\...\.....\...\........\..........\FisheyeDistortion.as
.......................\.....\...\.....\...\legend\Legend.as
.......................\.....\...\.....\...\......\LegendItem.as
.......................\.....\...\.....\...\......\LegendRange.as
.......................\.....\...\.....\...\events\DataEvent.as
.......................\.....\...\.....\...\......\SelectionEvent.as
.......................\.....\...\.....\...\......\TooltipEvent.as
.......................\.....\...\.....\...\......\VisualizationEvent.as
.......................\.....\...\.....\...\data\Data.as
.......................\.....\...\.....\...\....\DataList.as
.......................\.....\...\.....\...\....\DataSprite.as
.......................\.....\...\.....\...\....\EdgeSprite.as
.......................\.....\...\.....\...\....\NodeSprite.as
.......................\.....\...\.....\...\....\ScaleBinding.as
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