Description: Perfect five wolf legs Fox network game source compiled without any errors, the oldest audit Absolutely can now share
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92.五狼腿
.........\五狼腿
.........\......\GameProject.sln
.........\......\GameProject.suo
.........\......\消息定义
.........\......\........\CMD_WuLangTui.h
.........\......\........\GameLogic.cpp
.........\......\........\GameLogic.h
.........\......\游戏客户端
.........\......\..........\CardControl.cpp
.........\......\..........\CardControl.h
.........\......\..........\GameClient.cpp
.........\......\..........\GameClient.h
.........\......\..........\GameClient.rc
.........\......\..........\GameClient.suo
.........\......\..........\GameClient.vcproj
.........\......\..........\GameClientDlg.cpp
.........\......\..........\GameClientDlg.h
.........\......\..........\GameClientView.cpp
.........\......\..........\GameClientView.h
.........\......\..........\GameOption.cpp
.........\......\..........\GameOption.h
.........\......\..........\HistoryRecord.cpp
.........\......\..........\HistoryRecord.h
.........\......\..........\ReadMe.txt
.........\......\..........\Release
.........\......\..........\.......\BuildLog.htm
.........\......\..........\.......\imageole.tlh
.........\......\..........\.......\imageole.tli
.........\......\..........\Res
.........\......\..........\resource.h
.........\......\..........\Res\BT_SORT.bmp
.........\......\..........\...\BT_START_TRUSTEE.bmp
.........\......\..........\...\BT_STOP_TRUSTEE.bmp
.........\......\..........\...\Cancel.bmp
.........\......\..........\...\CARD.bmp
.........\......\..........\...\CARD_CUR.cur
.........\......\..........\...\DaZha.wav
.........\......\..........\...\GameClient.ico
.........\......\..........\...\GameClient.rc2
.........\......\..........\...\GAME_END.WAV
.........\......\..........\...\GAME_LOGO.bmp
.........\......\..........\...\GAME_LOST.wav
.........\......\..........\...\GAME_NOTOUT.WAV
.........\......\..........\...\GAME_START.WAV
.........\......\..........\...\GAME_WARN.WAV
.........\......\..........\...\GAME_WIN.wav
.........\......\..........\...\LAST_OUT_CARD.bmp
.........\......\..........\...\LAST_TURN_TIP.bmp
.........\......\..........\...\MOST_CARD.wav
.........\......\..........\...\OUT_CARD.bmp
.........\......\..........\...\OUT_CARD.wav
.........\......\..........\...\OUT_CARD_bak.wav
.........\......\..........\...\OUT_PROMPT.bmp
.........\......\..........\...\PASS.bmp
.........\......\..........\...\Ready.bmp
.........\......\..........\...\SCORE_BACK.bmp
.........\......\..........\...\SCORE_INFO.bmp
.........\......\..........\...\START.bmp
.........\......\..........\...\USER_PASS.bmp
.........\......\..........\...\USER_PASS_bak.bmp
.........\......\..........\...\VIEW_BACK.bmp
.........\......\..........\...\VIEW_CENTER.bmp
.........\......\..........\...\WIN_TAXIS.bmp
.........\......\..........\...\WoZha.wav
.........\......\..........\ScoreView.cpp
.........\......\..........\ScoreView.h
.........\......\..........\Stdafx.cpp
.........\......\..........\Stdafx.h
.........\......\游戏服务器
.........\......\..........\GameServer.cpp
.........\......\..........\GameServer.rc
.........\......\..........\GameServer.suo
.........\......\..........\GameServer.vcproj
.........\......\..........\GameServerManager.cpp
.........\......\..........\GameServerManager.h
.........\......\..........\ReadMe.txt
.........\......\..........\Release
.........\......\..........\.......\BuildLog.htm
.........\......\..........\.......\GameServer.exp
.........\......\..........\.......\GameServer.lib
.........\......\..........\.......\imageole.tlh
.........\......\..........\.......\imageole.tli
.........\......\..........\.......\msado15.tlh
.........\......\..........\.......\msado15.tli
.........\......\..........\Res
.........\......\..........\Resource.h
.........\......\..........\...\GameServer.rc2
.........\......\..........\Stdafx.cpp
.........\......\..........\Stdafx.h
.........\......\..........\TableFrameSink.cpp
.........\......\..........\TableFrameSink.h