Description: C# environment, use the directX3D programming, mainly using texture mapping.
To Search:
File list (Check if you may need any files):
Texture
.......\Form1.Designer.cs
.......\Form1.cs
.......\Form1.resx
.......\Program.cs
.......\Properties
.......\..........\AssemblyInfo.cs
.......\..........\Resources.Designer.cs
.......\..........\Resources.resx
.......\..........\Settings.Designer.cs
.......\..........\Settings.settings
.......\Texture.csproj
.......\bin
.......\...\Debug
.......\...\.....\11.jpg
.......\...\.....\Texture.exe
.......\...\.....\Texture.pdb
.......\...\.....\Texture.vshost.exe
.......\...\.....\Texture.vshost.exe.manifest
.......\...\.....\侍女.jpg
.......\...\.....\墙体.jpg
.......\...\.....\墙画.jpg
.......\...\.....\岩石.jpg
.......\...\.....\白木.JPG
.......\...\.....\白色石材.jpg
.......\...\.....\羊皮纸.jpg
.......\...\.....\青花瓷.jpg
.......\obj
.......\...\x86
.......\...\...\Debug
.......\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.......\...\...\.....\GenerateResource-ResGen.read.1.tlog
.......\...\...\.....\GenerateResource-ResGen.write.1.tlog
.......\...\...\.....\ResolveAssemblyReference.cache
.......\...\...\.....\TempPE
.......\...\...\.....\Texture.Form1.resources
.......\...\...\.....\Texture.Properties.Resources.resources
.......\...\...\.....\Texture.csproj.FileListAbsolute.txt
.......\...\...\.....\Texture.exe
.......\...\...\.....\Texture.pdb
Texture.sln
Texture.suo