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- DirextX
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- 3kb
- Update:
- 2012-11-26
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Description: // Water pixel shader
How fast will colours fade out. You can also think about this
// values as how clear water is. Therefore use smaller values (eg. 0.05f)
// to have crystal clear water and bigger to achieve "muddy" water.
// Copyright (C) Wojciech Toman 2009
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water.psh