Description: A small example of the development of the game based cocos2dx game engine, help novice learning cocos2dx
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File list (Check if you may need any files):
MyAirWarGame\Classes\AppDelegate.cpp
............\.......\AppDelegate.h
............\.......\GameControlMenu.cpp
............\.......\GameControlMenu.h
............\.......\GameLayer.cpp
............\.......\GameLayer.h
............\.......\KillingLight.cpp
............\.......\KillingLight.h
............\.......\SettingsLayer.cpp
............\.......\SettingsLayer.h
............\.......\SysMenu.cpp
............\.......\SysMenu.h
............\.......\TargetTouchScene.cpp
............\.......\TargetTouchScene.h
............\Debug.win32\AppDelegate.obj
............\...........\CL.read.1.tlog
............\...........\CL.write.1.tlog
............\...........\GameControlMenu.obj
............\...........\GameLayer.obj
............\...........\KillingLight.obj
............\...........\link-cvtres.read.1.tlog
............\...........\link-cvtres.write.1.tlog
............\...........\link.read.1.tlog
............\...........\link.write.1.tlog
............\...........\main.obj
............\...........\mt.read.1.tlog
............\...........\mt.write.1.tlog
............\...........\MyAirWarGame.res
............\...........\MyAirWarGame.win32.exe.embed.manifest
............\...........\MyAirWarGame.win32.exe.embed.manifest.res
............\...........\MyAirWarGame.win32.exe.intermediate.manifest
............\...........\MyAirWarGame.win32.lastbuildstate
............\...........\MyAirWarGame.win32.log
............\...........\MyAirWarGame.win32_manifest.rc
............\...........\rc.read.1.tlog
............\...........\rc.write.1.tlog
............\...........\SettingsLayer.obj
............\...........\SysMenu.obj
............\...........\TargetTouchScene.obj
............\...........\vc100.idb
............\...........\vc100.pdb
............\MyAirWarGame.win32.vcxproj
............\MyAirWarGame.win32.vcxproj.filters
............\MyAirWarGame.win32.vcxproj.user
............\Release.win32\AppDelegate.obj
............\.............\CL.read.1.tlog
............\.............\CL.write.1.tlog
............\.............\GameControlMenu.obj
............\.............\GameLayer.obj
............\.............\KillingLight.obj
............\.............\link-cvtres.read.1.tlog
............\.............\link-cvtres.write.1.tlog
............\.............\link.read.1.tlog
............\.............\link.write.1.tlog
............\.............\main.obj
............\.............\mt.read.1.tlog
............\.............\mt.write.1.tlog
............\.............\MyAirWarGame.res
............\.............\MyAirWarGame.win32.Build.CppClean.log
............\.............\MyAirWarGame.win32.exe.intermediate.manifest
............\.............\MyAirWarGame.win32.lastbuildstate
............\.............\MyAirWarGame.win32.log
............\.............\rc.read.1.tlog
............\.............\rc.write.1.tlog
............\.............\SettingsLayer.obj
............\.............\SysMenu.obj
............\.............\TargetTouchScene.obj
............\..sources\bg.png
............\.........\CloseNormal.png
............\.........\CloseSelected.png
............\.........\flight.png
............\.........\font01.fnt
............\.........\font01.png
............\.........\font09.fnt
............\.........\font09.png
............\.........\HelloWorld.png
............\.........\killer.png
............\.........\Space.png
............\win32\main.cpp
............\.....\main.h
............\.....\MyAirWarGame.rc
............\.....\res\MyAirWarGame.ico
............\.....\resource.h
............\.....\res
............\Classes
............\Debug.win32
............\Release.win32
............\Resources
............\win32
MyAirWarGame