Description: With the advent of the mobile Internet era, set a pretty dynamic wallpaper has become a way of cool people pursuit phone. The code Battle City people are familiar with the classic game into the Android mobile operating system dynamic wallpaper which to create a new user experience. The software can be used eclipse open, with all of the code for those interested in learning.
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File list (Check if you may need any files):
TankLivePaper6\.classpath
..............\.project
..............\.settings\org.eclipse.jdt.core.prefs
..............\AndroidManifest.xml
..............\bin\classes.dex
..............\...\.om\bn\tkqz\AliveWallPaperTank$EngineCrazyTank$1.class
..............\...\...\..\....\AliveWallPaperTank$EngineCrazyTank.class
..............\...\...\..\....\AliveWallPaperTank.class
..............\...\...\..\....\Barrier.class
..............\...\...\..\....\BattleMap.class
..............\...\...\..\....\Bomb.class
..............\...\...\..\....\Brick.class
..............\...\...\..\....\BuildHomeThread.class
..............\...\...\..\....\Bullet.class
..............\...\...\..\....\Constant.class
..............\...\...\..\....\ConstantHP.class
..............\...\...\..\....\ConstantSP.class
..............\...\...\..\....\Grass.class
..............\...\...\..\....\Hero.class
..............\...\...\..\....\HeroBullet.class
..............\...\...\..\....\HeroBulletFast.class
..............\...\...\..\....\HeroBulletFastAndStrong.class
..............\...\...\..\....\HeroBulletGoThread.class
..............\...\...\..\....\HeroBulletNormal.class
..............\...\...\..\....\HeroGoThread.class
..............\...\...\..\....\HeroSendBulletThread.class
..............\...\...\..\....\Home.class
..............\...\...\..\....\Ice.class
..............\...\...\..\....\Life.class
..............\...\...\..\....\ProtectHeroThread.class
..............\...\...\..\....\Protector.class
..............\...\...\..\....\R$attr.class
..............\...\...\..\....\R$drawable.class
..............\...\...\..\....\R$layout.class
..............\...\...\..\....\R$raw.class
..............\...\...\..\....\R$string.class
..............\...\...\..\....\R$xml.class
..............\...\...\..\....\R.class
..............\...\...\..\....\RedTankFast.class
..............\...\...\..\....\RedTankNormal.class
..............\...\...\..\....\RedTankStrong.class
..............\...\...\..\....\Reward.class
..............\...\...\..\....\Rode.class
..............\...\...\..\....\ScreenOrien.class
..............\...\...\..\....\ScreenScaleResult.class
..............\...\...\..\....\ScreenScaleUtil.class
..............\...\...\..\....\Sea.class
..............\...\...\..\....\Shovel.class
..............\...\...\..\....\Star.class
..............\...\...\..\....\Stone.class
..............\...\...\..\....\StopTankForAMomentThread.class
..............\...\...\..\....\Tank.class
..............\...\...\..\....\TankBulletGoThread.class
..............\...\...\..\....\TankChangeDirectionThread.class
..............\...\...\..\....\TankFast.class
..............\...\...\..\....\TankGeneratorThread.class
..............\...\...\..\....\TankGoThread.class
..............\...\...\..\....\TankNormal.class
..............\...\...\..\....\TankSendBulletThread.class
..............\...\...\..\....\TankStrong.class
..............\...\...\..\....\Timer.class
..............\...\resources.ap_
..............\...\TankLivePaper6.apk
..............\default.properties
..............\gen\com\bn\tkqz\R.java
..............\proguard.cfg
..............\res\drawable-hdpi\b.png
..............\...\.............\bomb.png
..............\...\.............\brick.png
..............\...\.............\control.png
..............\...\.............\covering.png
..............\...\.............\down1.png
..............\...\.............\down2.png
..............\...\.............\down3.PNG
..............\...\.............\downred1.png
..............\...\.............\downred2.png
..............\...\.............\downred3.PNG
..............\...\.............\fire.png
..............\...\.............\firedown.png
..............\...\.............\fireup.png
..............\...\.............\gameover.png
..............\...\.............\grass.png
..............\...\.............\hb.gif
..............\...\.............\herodown1.png
..............\...\.............\herodown2.png
..............\...\.............\herodown3.png
..............\...\.............\herodown4.png
..............\...\.............\heroleft1.png
..............\...\.