Description: Light function, add code requirements are as follows: (1) the use of the light source 1 (2) Set the light source of ambient light, diffuse, and specular reflection light color (3) to set the position of the light source (4) to set the object material properties, including : ambient, diffuse reflection and specular reflection coefficient (two three-dimensional object material properties can not be the same) setting its surface-emitting items for which a three-dimensional object
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File list (Check if you may need any files):
OpenGL Light\Debug\glut32.dll
............\.....\shiyanwu.exe
............\.....\shiyanwu.ilk
............\.....\shiyanwu.obj
............\.....\shiyanwu.pch
............\.....\shiyanwu.pdb
............\.....\StdAfx.obj
............\.....\vc60.idb
............\.....\vc60.pdb
............\glut32.dll
............\ReadMe.txt
............\shiyanwu.cpp
............\shiyanwu.dsp
............\shiyanwu.dsw
............\shiyanwu.ncb
............\shiyanwu.opt
............\shiyanwu.plg
............\StdAfx.cpp
............\StdAfx.h
............\Debug
OpenGL Light