Description: Minesweeping game requirements: VS2010 console program completed, keyboard input points open lattice and lattice row of Ray. Control processes: ordinary game to start the game, start again, quit the game, death after the success of the prompt and operation owns some of the games most basic text prompts basic misjudgment. Require that the entire project is completed all with C++ code, C-style code (such as string instead of char* instead of an array of class container, etc.) are not allowed.
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File list (Check if you may need any files):
扫雷\Debug\扫雷.exe
....\.....\扫雷.ilk
....\.....\扫雷.pdb
....\扫雷\Debug\CL.read.1.tlog
....\....\.....\CL.write.1.tlog
....\....\.....\game.obj
....\....\.....\link.read.1.tlog
....\....\.....\link.write.1.tlog
....\....\.....\main.obj
....\....\.....\mt.read.1.tlog
....\....\.....\mt.write.1.tlog
....\....\.....\vc100.idb
....\....\.....\vc100.pdb
....\....\.....\扫雷.exe.intermediate.manifest
....\....\.....\扫雷.lastbuildstate
....\....\.....\扫雷.log
....\....\game.cpp
....\....\game.h
....\....\main.cpp
....\....\扫雷.vcxproj
....\....\扫雷.vcxproj.filters
....\....\扫雷.vcxproj.user
....\扫雷.sln
....\扫雷.suo
....\....\Debug
....\Debug
....\扫雷
扫雷