Description: The program uses the depth peeling algorithm, peeling from front to back, while peeling were mixed, and ultimately achieve the translucent effect.
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File list (Check if you may need any files):
DepthPeeling
............\DepthPeeling.cfg
............\DepthPeeling.cpp
............\DepthPeeling.h
............\DepthPeeling.vcproj
............\LocalConfig.ini
............\main.cpp
............\RenderEnv.cfg
............\shaders
............\.......\1fragFirstScene.glsl
............\.......\1vertFirstScene.glsl
............\.......\2fragPeeling.glsl
............\.......\2vertPeeling.glsl
............\.......\3fragBlending.glsl
............\.......\3vertBlending.glsl
............\.......\fragshow.glsl
............\.......\vertshow.glsl