File list (Check if you may need any files):
第2章 扫雷
..........\Skyblue_Mine
..........\............\Debug
..........\............\.....\DlgCustom.obj
..........\............\.....\DlgCustom.sbr
..........\............\.....\DlgHero.obj
..........\............\.....\DlgHero.sbr
..........\............\.....\DlgNewRecord.obj
..........\............\.....\DlgNewRecord.sbr
..........\............\.....\Mine.exe
..........\............\.....\Mine.ilk
..........\............\.....\Mine.obj
..........\............\.....\Mine.pch
..........\............\.....\Mine.pdb
..........\............\.....\Mine.res
..........\............\.....\Mine.sbr
..........\............\.....\MineWnd.obj
..........\............\.....\MineWnd.sbr
..........\............\.....\StdAfx.obj
..........\............\.....\StdAfx.sbr
..........\............\.....\config.ini
..........\............\.....\vc60.idb
..........\............\.....\vc60.pdb
..........\............\DlgCustom.cpp
..........\............\DlgCustom.h
..........\............\DlgHero.cpp
..........\............\DlgHero.h
..........\............\DlgNewRecord.cpp
..........\............\DlgNewRecord.h
..........\............\Mine.aps
..........\............\Mine.clw
..........\............\Mine.cpp
..........\............\Mine.dsp
..........\............\Mine.dsw
..........\............\Mine.h
..........\............\Mine.ncb
..........\............\Mine.opt
..........\............\Mine.plg
..........\............\Mine.rc
..........\............\MineDefs.h
..........\............\MineWnd.cpp
..........\............\MineWnd.h
..........\............\StdAfx.cpp
..........\............\StdAfx.h
..........\............\res
..........\............\...\BITMAP10.BMP
..........\............\...\BITMAP11.BMP
..........\............\...\BITMAP20.BMP
..........\............\...\BITMAP21.BMP
..........\............\...\BITMAP30.BMP
..........\............\...\BITMAP31.BMP
..........\............\...\Mine.ico
..........\............\...\Mine.rc2
..........\............\...\WAV1.WAV
..........\............\...\WAV2.WAV
..........\............\...\WAV3.WAV
..........\............\...\bitmap2.bmp
..........\............\resource.h