Description: An to write with VC6++ aircraft model, use the keyboard to control the direction, forward, is the beginner the OPENGL of a good example
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File list (Check if you may need any files):
Flight3d.cpp
Flight3d.dsp
Flight3d.dsw
Flight3d.h
Flight3d.ncb
Flight3d.opt
Flight3d.plg
Flight3d.rc
Flight3dDlg.cpp
Flight3dDlg.h
OpenGL.cpp
OpenGL.h
ReadMe.txt
Resource.h
sky.bmp
StdAfx.cpp
StdAfx.h
tail.bmp
texture.cpp
texture.h
Debug\bitmap.obj
.....\bitmap.sbr
.....\Flight3d.bsc
.....\Flight3d.exe
.....\Flight3d.ilk
.....\Flight3d.obj
.....\Flight3d.pch
.....\Flight3d.pdb
.....\Flight3d.res
.....\Flight3d.sbr
.....\Flight3dDlg.obj
.....\Flight3dDlg.sbr
.....\OpenGL.obj
.....\OpenGL.sbr
.....\StdAfx.obj
.....\StdAfx.sbr
.....\texture.obj
.....\texture.sbr
.....\vc60.idb
.....\vc60.pdb
gl\GL.H
..\GLAUX.H
..\GLAUX.LIB
..\GLEXT.H
..\GLU.DLL
..\GLU.H
..\glu.lib
..\GLU32.LIB
..\GLUT.DLL
..\GLUT.H
..\glut.lib
..\GLUT32.DLL
..\GLUT32.LIB
..\OPENGL.DLL
..\opengl.lib
..\OPENGL32.LIB
..\WGLEXT.H
Release\bitmap.obj
.......\Flight3d.exe
.......\Flight3d.obj
.......\Flight3d.pch
.......\Flight3d.res
.......\Flight3dDlg.obj
.......\OpenGL.obj
.......\StdAfx.obj
.......\texture.obj
.......\vc60.idb
res\Flight3d.ico
...\Flight3d.rc2
...\Thumbs.db
bitmap.cpp
bitmap.h
camoflage.bmp
Flight3d.aps
Debug
gl
Release
res