Description: It is a Visual C++ 6.0 (and above) source code to draw 3D half of funnel and complex spline on it surface on canvas using ONLY mathematical functions and WinApi.
No OpenGl fuctions are used. So you can understand internal mathematical apparatus.
You can change resolution of model by settings number of elements.
Use mouse Left button to rotate 3D surface.
To Search:
File list (Check if you may need any files):
BSpline3DPlusResolution
.......................\BSpline.cpp
.......................\BSpline.h
.......................\BSplineView.cpp
.......................\BSplineView.h
.......................\Kuzmin_BSpline3D.aps
.......................\Kuzmin_BSpline3D.clw
.......................\Kuzmin_BSpline3D.cpp
.......................\Kuzmin_BSpline3D.dsp
.......................\Kuzmin_BSpline3D.dsw
.......................\Kuzmin_BSpline3D.h
.......................\Kuzmin_BSpline3D.ncb
.......................\Kuzmin_BSpline3D.opt
.......................\Kuzmin_BSpline3D.plg
.......................\Kuzmin_BSpline3D.rc
.......................\Kuzmin_BSpline3DDlg.cpp
.......................\Kuzmin_BSpline3DDlg.h
.......................\Point3D.cpp
.......................\Point3D.h
.......................\ReadMe.txt
.......................\res
.......................\...\cursor1.cur
.......................\...\Kuzmin_BSpline3D.exe
.......................\...\Kuzmin_BSpline3D.ico
.......................\...\Kuzmin_BSpline3D.rc2
.......................\resource.h
.......................\Spline.cpp
.......................\Spline.h
.......................\StdAfx.cpp
.......................\StdAfx.h
_ReadMe.txt