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 Description: a finite volume code for fluctuating hydrodynamics implemented in CUDA. It has several schemes for compressible and incompressible fluids with particles in suspension.
 Downloaders recently: [More information of uploader 吴江]
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src\allocateErrorArray.cu
...\boundary.h
...\boundaryParticlesFunction.cu
...\boundaryParticlesFunctionCompressibleParticles.cu
...\boundaryParticlesFunctionFreeEnergyCompressibleParticles.cu
...\boundaryParticlesFunctionIncompressible.cu
...\boundaryParticlesFunctionMomentumCoupling.cu
...\boundaryParticlesFunctionParticlesWall.cu
...\calculateAdvectionFluid.cu
...\calculateVelocityAtHalfTimeStepCompressibleParticles.cu
...\cells.h
...\checkVelocity.cu
...\configurationSaveFunctions.cu
...\copyToGPUBinaryMixtureWall.cu
...\copyToGPUGiantFluctuations.cu
...\createBondedForcesGPU.cu
...\createBoundaries.cpp
...\createBoundaries4ptGPU.cu
...\createBoundariesGPU.cu
...\createBoundariesRK2GPU.cu
...\createCells.cpp
...\createCellsBinaryMixture.cpp
...\createCellsBinaryMixtureGPU.cu
...\createCellsGhost.cpp
...\createCellsGhostGPU.cu
...\createCellsGPU.cu
...\createCellsIncompressible2DGPU.cu
...\createCellsIncompressibleBinaryMixture.cu
...\createCellsIncompressibleBinaryMixtureGPU.cu
...\createCellsIncompressibleGPU.cu
...\createCellsSemiImplicitCompressibleParticlesGPU.cu
...\createParticles.cpp
...\createParticlesGPU.cu
...\cudaDevice.cu
...\deltaGPU.cu
...\diffusionBM.cu
...\errorBarsS2d.cpp
...\errorBarsS3d.cpp
...\findNeighborParticles.cu
...\firstStepQuasiNeutrallyBuoyant.cu
...\firstStepQuasiNeutrallyBuoyant2D.cu
...\firstStepQuasiNeutrallyBuoyant2D.cu~
...\firstStepQuasiNeutrallyBuoyant4pt2D.cu
...\fluid.h
...\forceBondedGPU.cu
...\forceBoundaryGPU.cu
...\forceIncompressibleBoundaryGPU.cu
...\freeBinaryMixture.cu
...\freeBinaryMixtureGPU.cu
...\freeBondedForcesGPU.cu
...\freeBoundariesGPU.cu
...\freeBoundariesRK2GPU.cu
...\freeCellsBinaryMixtureGPU.cu
...\freeCellsGhostGPU.cu
...\freeCellsGPU.cu
...\freeCellsIncompressibleBinaryMixtureGPU.cu
...\freeCellsIncompressibleGPU.cu
...\freeCellsSemiImplicitCompressibleParticlesGPU.cu
...\freeEnergyCompressibleParticles.cu
...\freeMemory.cpp
...\freeMemoryGPU.cu
...\freeMemoryRK3GPU.cu
...\freeOtherFluidVariables.cu
...\freeOtherFluidVariablesGPU.cu
...\freeParticles.cu
...\gauss.cu
...\GPU.cu
...\gpuToHostBinaryMixture.cu
...\gpuToHostIncompressible.cu
...\gpuToHostIncompressibleBoundary.cu
...\gpuToHostIncompressibleBoundaryRK2.cu
...\gpuToHostParticles.cu
...\gpuToHostRK3.cu
...\gpuToHostRK3Ghost.cu
...\gpuVariables.cu
...\header.h
...\headerGPU.h
...\headerOtherFluidVariables.h
...\headerRandomGPU.cu
...\headerSchemes.h
...\header_random.h
...\hydroAnalysis.cu
...\hydroAnalysis.h
...\hydroAnalysisGhost.cu
...\hydroAnalysisIncompressible.cu
...\hydroAnalysisIncompressibleBinaryMixture.cu
...\hydroAnalysisParticlesWall.cu
...\initForcesNonBonded.cu
...\initGhostIndexGPU.cu
...\initGhostIndexParticlesWallGPU.cu
...\initializeBinaryMixture.cu
...\initializeBinaryMixtureGPU.cu
...\initializeBondedForces.cpp
...\initializeFluid.cpp
...\initializeFluidBinaryMixture.cpp
...\initializeFluidBinaryMixtureGPU.cu
...\initializeFluidBinaryMixtureWall.cpp
...\initializeFluidGhost.cpp
...\initializeFluidGhostGPU.cu
...\initializeFluidGiantFluctuations.cpp
    

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