Description: This a program written in C#, it is suitable for the development of various industries involved in graphics applications, such as electricity, coal, chemical, automation monitor, simulation, graphical modeling, graphical topology analysis, vector drawing
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File list (Check if you may need any files):
demo\游戏\mota\sound\get.wav
....\....\....\.....\kai.wav
....\....\....\.....\kai2.wav
....\....\....\.....\open.wav
....\....\....\.....\taisen.wav
....\....\....\.....\zeno.wav
bin\funcs.chm
...\vg.chm
demo\游戏\mota\image\miniscreen.jpg
....\....\....\.....\vglogo.jpg
....\....\....\.....\altar1.bmp
....\....\....\.....\altar2.bmp
....\....\....\.....\back.bmp
....\....\....\.....\bat1.bmp
....\....\....\.....\bat2.bmp
....\....\....\.....\bigbat1.bmp
....\....\....\.....\bigbat2.bmp
....\....\....\.....\bigguid1.bmp
....\....\....\.....\bigguid2.bmp
....\....\....\.....\bigoctopus1.bmp
....\....\....\.....\bigoctopus2.bmp
....\....\....\.....\bigslime1.bmp
....\....\....\.....\bigslime2.bmp
....\....\....\.....\bigzombie1.bmp
....\....\....\.....\bigzombie2.bmp
....\....\....\.....\bluecrystal.bmp
....\....\....\.....\blueelixir.bmp
....\....\....\.....\cross.bmp
....\....\....\.....\dianmofashi1.bmp
....\....\....\.....\dianmofashi2.bmp
....\....\....\.....\door1.bmp
....\....\....\.....\door2.bmp
....\....\....\.....\door3.bmp
....\....\....\.....\door4.bmp
....\....\....\.....\door5.bmp
....\....\....\.....\elixir.bmp
....\....\....\.....\fairy1.bmp
....\....\....\.....\fairy2.bmp
....\....\....\.....\fire.bmp
....\....\....\.....\floor1.bmp
....\....\....\.....\freeze.bmp
....\....\....\.....\ghostking1.bmp
....\....\....\.....\ghostking2.bmp
....\....\....\.....\ghostsoldier1.bmp
....\....\....\.....\ghostsoldier2.bmp
....\....\....\.....\greenslime1.bmp
....\....\....\.....\greenslime2.bmp
....\....\....\.....\guid1.bmp
....\....\....\.....\guid2.bmp
....\....\....\.....\key1.bmp
....\....\....\.....\key2.bmp
....\....\....\.....\key3.bmp
....\....\....\.....\knight1.bmp
....\....\....\.....\knight2.bmp
....\....\....\.....\liquid1.bmp
....\....\....\.....\liquid2.bmp
....\....\....\.....\man0.bmp
....\....\....\.....\man01.bmp
....\....\....\.....\man02.bmp
....\....\....\.....\man1.bmp
....\....\....\.....\man11.bmp
....\....\....\.....\man12.bmp
....\....\....\.....\man2.bmp
....\....\....\.....\man21.bmp
....\....\....\.....\man22.bmp
....\....\....\.....\man3.bmp
....\....\....\.....\man31.bmp
....\....\....\.....\man32.bmp
....\....\....\.....\mattock.bmp
....\....\....\.....\merchant1.bmp
....\....\....\.....\merchant2.bmp
....\....\....\.....\oldman1.bmp
....\....\....\.....\oldman2.bmp
....\....\....\.....\orbofflying.bmp
....\....\....\.....\orbofhero.bmp
....\....\....\.....\orbofwisdom.bmp
....\....\....\.....\priest1.bmp
....\....\....\.....\priest2.bmp
....\....\....\.....\princess1.bmp
....\....\....\.....\princess2.bmp
....\....\....\.....\redcrystal.bmp
....\....\....\.....\redelixir.bmp
....\....\....\.....\redslime1.bmp
....\....\....\.....\redslime2.bmp
....\....\....\.....\rock1.bmp
....\....\....\.....\rock2.bmp
....\....\....\.....\shield0.bmp
....\....\....\.....\shield1.bmp
....\....\....\.....\shield2.bmp
....\....\....\.....\skeletona1.bmp
....\....\....\.....\skeletona2.bmp
....\....\....\.....\skeletonb1.bmp
....\....\....\.....\skeletonb2.bmp
....\....\....\.....\skeletonc1.bmp
....\....\....\.....\skeletonc2.bmp
....\....\....\.....\slimeman1.bmp
....\....\....\.....\slimeman2.bmp
....\....\....\.....\soldier1.bmp
....\....\....\.....\soldier2.bmp
....\....\....\.....\stairs1.bmp