Description: A simple cad software source code, the code clearly understand the content, documents in various file aliquots class makes reading very content to read, and the definition of the class name to use the full name, rather than the abbreviated times, the entire contents of the code is very clear
To Search:
File list (Check if you may need any files):
simpleCADSoftWare\AxisSystem.cpp
.................\AxisSystem.h
.................\BasicSurface.cpp
.................\BasicSurface.h
.................\BezierCurve.cpp
.................\BezierCurve.h
.................\BoundingBox.cpp
.................\BoundingBox.h
.................\Bsp.cpp
.................\Bsp.h
.................\BSplineCurve.cpp
.................\BSplineCurve.h
.................\CadSurf.cpp
.................\CadSurf.dsp
.................\CadSurf.dsw
.................\CadSurf.h
.................\CadSurf.ncb
.................\CadSurf.opt
.................\CadSurf.plg
.................\CadSurf.rc
.................\CadSurfDoc.cpp
.................\CadSurfDoc.h
.................\CadSurfView.cpp
.................\CadSurfView.h
.................\ChildFrm.cpp
.................\ChildFrm.h
.................\Circle3D.cpp
.................\Circle3D.h
.................\Cone.cpp
.................\Cone.h
.................\Conic.cpp
.................\Conic.h
.................\Curve.cpp
.................\Curve.h
.................\Cylinder.cpp
.................\Cylinder.h
.................\Debug\AxisSystem.obj
.................\.....\AxisSystem.sbr
.................\.....\BasicSurface.obj
.................\.....\BasicSurface.sbr
.................\.....\BezierCurve.obj
.................\.....\BezierCurve.sbr
.................\.....\BoundingBox.obj
.................\.....\BoundingBox.sbr
.................\.....\Bsp.obj
.................\.....\Bsp.sbr
.................\.....\BSplineCurve.obj
.................\.....\BSplineCurve.sbr
.................\.....\CadSurf.exe
.................\.....\CadSurf.ilk
.................\.....\CadSurf.obj
.................\.....\CadSurf.pch
.................\.....\CadSurf.pdb
.................\.....\CadSurf.res
.................\.....\CadSurf.sbr
.................\.....\CadSurfDoc.obj
.................\.....\CadSurfDoc.sbr
.................\.....\CadSurfView.obj
.................\.....\CadSurfView.sbr
.................\.....\ChildFrm.obj
.................\.....\ChildFrm.sbr
.................\.....\Circle3D.obj
.................\.....\Circle3D.sbr
.................\.....\Cone.obj
.................\.....\Cone.sbr
.................\.....\Conic.obj
.................\.....\Conic.sbr
.................\.....\Curve.obj
.................\.....\Curve.sbr
.................\.....\Cylinder.obj
.................\.....\Cylinder.sbr
.................\.....\Ellipse3D.obj
.................\.....\Ellipse3D.sbr
.................\.....\ExtrudedSurface.obj
.................\.....\ExtrudedSurface.sbr
.................\.....\Geometry.obj
.................\.....\Geometry.sbr
.................\.....\GeomException.obj
.................\.....\GeomException.sbr
.................\.....\GLAxisSystem.obj
.................\.....\GLAxisSystem.sbr
.................\.....\GLCurve.obj
.................\.....\GLCurve.sbr
.................\.....\GLDisplayContext.obj
.................\.....\GLDisplayContext.sbr
.................\.....\GLFont.obj
.................\.....\GLFont.sbr
.................\.....\GLGrid.obj
.................\.....\GLGrid.sbr
.................\.....\GLObject.obj
.................\.....\GLObject.sbr
.................\.....\GLOneAxis.obj
.................\.....\GLOneAxis.sbr
.................\.....\GLPlane.obj
.................\.....\GLPlane.sbr
.................\.....\GLPoint.obj
.................\.....\GLPoint.sbr
.................\.....\GLSurface.obj
.................\.....\GLSurface.sbr
.................\.....\GLTrihedron.obj