Description: They play war game in which players use their own devices to control their character (tank). Player has been on the move, aimed at killing each other while allowing their survival. For Tank, these barriers include borders, walls, and bombs (bubbles). Tank walked where you can leave the bomb, the bomb will explode in a certain period of time, once the opponent was a bomb to the opponent to lose, the game is over!
To Search:
File list (Check if you may need any files):
bin
...\17.jad
...\MANIFEST.MF
...\使用说明.txt
classes
.......\BadSprite.class
.......\Bomb.class
.......\Client.class
.......\GameMIDlet.class
.......\MyGameWithColliCanvas.class
.......\MyGameWithSpriteRotateCanvas.class
.......\MyGameWithSpriteRotateCanvas2.class
.......\MyGameWithSpriteRotateCanvas3.class
.......\MyGameWithTiledLayerCanvas.class
.......\MyGameWithTiledLayerCanvas.jad
.......\Sender.class
.......\Server.class
.......\TankCanFireSprite.class
.......\TankSprite.class
.......\TankSprite2.class
lib
project.properties
res
...\bad.png
...\border.png
...\good.png
...\pic
...\...\bad.png
...\...\border.png
...\...\border3.png
...\...\border5.png
...\...\good.png
...\...\strick.png
...\...\tank.png
...\...\tank2.png
...\...\tank3.png
...\popo.png
...\tank.png
...\tank1.png
src
...\Bomb.java
...\Client.java
...\GameMIDlet.java
...\MyGameWithTiledLayerCanvas.java
...\Sender.java
...\Server.java
tmpclasses
..........\BadSprite.class
..........\Bomb.class
..........\Client.class
..........\GameMIDlet.class
..........\MyGameWithColliCanvas.class
..........\MyGameWithSpriteRotateCanvas.class
..........\MyGameWithSpriteRotateCanvas2.class
..........\MyGameWithSpriteRotateCanvas3.class
..........\MyGameWithTiledLayerCanvas.class
..........\Sender.class
..........\Server.class
..........\TankCanFireSprite.class
..........\TankSprite.class
..........\TankSprite2.class
tmplib