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Downloads SourceCode Game Program Game Engine
Title: qsmy Download
 Description: This game is just a DEMO version of the ancestor of the swordplay hero. The source code has been modified in debug mode
 Downloaders recently: [More information of uploader xcc]
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File list (Check if you may need any files):
 

秦时明月\Ani.cpp
........\Ani.h
........\Button.cpp
........\Button.h
........\Check.cpp
........\Check.h
........\Cursor.cpp
........\Cursor.h
........\Debug\Ani.obj
........\.....\Ani.sbr
........\.....\Base.obj
........\.....\Base.sbr
........\.....\Button.obj
........\.....\Button.sbr
........\.....\Check.obj
........\.....\Check.sbr
........\.....\Cursor.obj
........\.....\Cursor.sbr
........\.....\Font.obj
........\.....\Font.sbr
........\.....\Graph.obj
........\.....\Graph.sbr
........\.....\IniSet.obj
........\.....\IniSet.sbr
........\.....\init.obj
........\.....\init.sbr
........\.....\Input.obj
........\.....\Input.sbr
........\.....\Map.obj
........\.....\Map.sbr
........\.....\MapEdit.obj
........\.....\MapEdit.sbr
........\.....\Message.obj
........\.....\Message.sbr
........\.....\Music.obj
........\.....\Music.sbr
........\.....\Script.obj
........\.....\Script.sbr
........\.....\StdAfx.obj
........\.....\StdAfx.sbr
........\.....\vc60.idb
........\.....\vc60.pdb
........\.....\秦时明月.bsc
........\.....\秦时明月.exe
........\.....\秦时明月.ilk
........\.....\秦时明月.obj
........\.....\秦时明月.obj.enc
........\.....\秦时明月.pch
........\.....\秦时明月.pdb
........\.....\秦时明月.res
........\.....\秦时明月.sbr
........\Font.cpp
........\Font.h
........\Graph.cpp
........\Graph.h
........\ini\CURSOR.INI
........\...\FONT.INI
........\...\setup.ini
........\IniSet.cpp
........\IniSet.h
........\init.cpp
........\init.h
........\Input.cpp
........\Input.h
........\Map.cpp
........\Map.h
........\MapEdit.cpp
........\MapEdit.h
........\Message.cpp
........\Message.h
........\music\月光.mp3
........\Music.cpp
........\Music.h
........\pic\background.bmp
........\...\CURSOR\Continue.bmp
........\...\......\cursor01.bmp
........\...\......\CURSOR02.bmp
........\...\......\CURSOR03.bmp
........\...\......\CURSOR04.bmp
........\...\......\CURSOR05.BMP
........\...\......\cursor06.bmp
........\...\face.bmp
........\...\MASK.BMP
........\...\tile.bmp
........\...\tile2.bmp
........\...\....s\01b.bmp
........\...\.....\04b.bmp
........\...\.....\d.bmp
........\...\.....\sea.bmp
........\...\.....\tile01.bmp
........\...\.....\tile02.bmp
........\...\.....\tile03.bmp
........\...\.....\Tile04.bmp
........\...\.....\Tile05.bmp
........\...\.....\Tile06.bmp
........\...\.....\Tile07.bmp
........\...\.....\title3.bmp
........\...\TOOLS.bmp
........\ReadMe.txt
........\resource.h
    

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