Description: Visual Studio2010 platform for secondary Based on Arc Engine start, a three-dimensional system, set up the basic framework of the system to achieve the added Raster, Tin, Feature data capabilities, as well as some of the features right, terrain rendering function, etc.
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File list (Check if you may need any files):
3D
..\3D
..\3D.sln
..\3D.suo
..\..\3D.cs
..\..\3D.csproj
..\..\3D.Designer.cs
..\..\3D.resx
..\..\bin
..\..\...\Debug
..\..\...\.....\3D.exe
..\..\...\.....\3D.pdb
..\..\...\.....\3D.vshost.exe
..\..\...\.....\3D.vshost.exe.manifest
..\..\...\Release
..\..\obj
..\..\...\x86
..\..\...\...\Debug
..\..\...\...\.....\3D.csproj.FileListAbsolute.txt
..\..\...\...\.....\3D.csproj.GenerateResource.Cache
..\..\...\...\.....\3D.csprojResolveAssemblyReference.cache
..\..\...\...\.....\3D.exe
..\..\...\...\.....\3D.pdb
..\..\...\...\.....\DesignTimeResolveAssemblyReferences.cache
..\..\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
..\..\...\...\.....\TempPE
..\..\...\...\.....\_3D.Form1.resources
..\..\...\...\.....\_3D.Properties.Resources.resources
..\..\Program.cs
..\..\Properties
..\..\..........\AssemblyInfo.cs
..\..\..........\Resources.Designer.cs
..\..\..........\Resources.resx
..\..\..........\Settings.Designer.cs
..\..\..........\Settings.settings
..\..\RemoveLayer.cs