Description: Simulation of three-dimensional model constructed three pyramids movement and rotation, OpenGL beginners best practice objectives guiding
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Lesson02\Debug\Lesson02.exe
........\.....\Lesson02.ilk
........\.....\Lesson02.obj
........\.....\Lesson02.pch
........\.....\Lesson02.pdb
........\.....\Lesson02.res
........\.....\Lesson02Doc.obj
........\.....\Lesson02View.obj
........\.....\MainFrm.obj
........\.....\MyDraw.obj
........\.....\OpenGL.obj
........\.....\StdAfx.obj
........\.....\vc60.idb
........\.....\vc60.pdb
........\Lesson02.aps
........\Lesson02.clw
........\Lesson02.cpp
........\Lesson02.dsp
........\Lesson02.dsw
........\Lesson02.h
........\Lesson02.ncb
........\Lesson02.opt
........\Lesson02.plg
........\Lesson02.rc
........\Lesson02Doc.cpp
........\Lesson02Doc.h
........\Lesson02View.cpp
........\Lesson02View.h
........\MainFrm.cpp
........\MainFrm.h
........\MyDraw.cpp
........\MyDraw.h
........\OpenGL.cpp
........\OpenGL.h
........\ReadMe.txt
........\res\Lesson02.ico
........\...\Lesson02.rc2
........\...\Lesson02Doc.ico
........\...\Toolbar.bmp
........\Resource.h
........\StdAfx.cpp
........\StdAfx.h
........\Debug
........\res
Lesson02