Description: 3d vc++ under the framework of the game is to develop infrastructure 3d game, this run is a blank box, with the engine before work. adopted under vs2008
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File list (Check if you may need any files):
Wjh_Source1\Client\Client.suo
...........\......\Client.vcproj
...........\......\Client.vcproj.chen-PC.chen.user
...........\......\Client.vcproj.cse-301-047.Administrator.user
...........\......\Client.vcproj.cse-303-33.Administrator.user
...........\......\Client.vcproj.Lenovo-PC.Lenovo.user
...........\......\Client.vcproj.O7YLG10NRJCQD13.Administrator.user
...........\......\Debug\BuildLog.htm
...........\......\.....\Client.exe.embed.manifest
...........\......\.....\Client.exe.embed.manifest.res
...........\......\.....\Client.exe.intermediate.manifest
...........\......\.....\Client.pch
...........\......\.....\GameProduce.obj
...........\......\.....\GameProduceLoin.obj
...........\......\.....\Global.obj
...........\......\.....\mt.dep
...........\......\.....\RenderSystem.obj
...........\......\.....\Stdafx.obj
...........\......\.....\vc90.idb
...........\......\.....\vc90.pdb
...........\......\.....\WinMain.obj
...........\......\GameProduce.cpp
...........\......\GameProduce.h
...........\......\GameProduceLoin.cpp
...........\......\GameProduceLoin.h
...........\......\Global.cpp
...........\......\Global.h
...........\......\RenderSystem.cpp
...........\......\RenderSystem.h
...........\......\Stdafx.cpp
...........\......\Stdafx.h
...........\......\WinMain.cpp
...........\Client.ncb
...........\Client.sln
...........\Client.suo
...........\Debug\Client.exe
...........\.....\Client.ilk
...........\.....\Client.pdb
...........\Client\Debug
...........\Client
...........\Debug
Wjh_Source1