Description: Zoolib allows you to deal only with a small part of the code with platform-independent, while build cross-platform native applications. It uses the preprocessor symbol provided, including inline forefinger through features such as conditional compilation is very simple to use.
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File list (Check if you may need any files):
zoolib\_other\ZBTree\ZBTree.cpp
......\......\......\ZBTree.h
......\......\.DBase\ZDBase.cpp
......\......\......\ZDBase.h
......\......\misc\Z64BitInt.cpp
......\......\....\Z64BitInt.h
......\......\storage\ZBlockStore.cpp
......\......\.......\ZBlockStore.h
......\......\.......\ZBlockStoreInSlotStore.cpp
......\......\.......\ZBlockStoreInSlotStore.h
......\......\.......\ZSlotStore.cpp
......\......\.......\ZSlotStore.h
......\experimental\ZAboutBox.cpp
......\............\ZAboutBox.h
......\............\ZDateWidget.cpp
......\............\ZDateWidget.h
......\............\ZDebugNew.cpp
......\............\ZDebugNew.h
......\............\ZQT.h
......\files\ZFile.cpp
......\.....\ZFile.h
......\.....\ZFileUtil.cpp
......\.....\ZFileUtil.h
......\.oundation\ZAtomic.cpp
......\..........\ZAtomic.h
......\..........\ZByteSwap.cpp
......\..........\ZByteSwap.h
......\..........\ZCompat_algorithm.h
......\..........\ZDateTime.cpp
......\..........\ZDateTime.h
......\..........\ZDebug.cpp
......\..........\ZDebug.h
......\..........\ZHandle.cpp
......\..........\ZHandle.h
......\..........\ZInterest.cpp
......\..........\ZInterest.h
......\..........\ZKeyboard.cpp
......\..........\ZKeyboard.h
......\..........\ZMain.cpp
......\..........\ZMain.h
......\..........\ZMemory.cpp
......\..........\ZMemory.h
......\..........\ZMessage.cpp
......\..........\ZMessage.h
......\..........\ZMessageLooperImpStd.cpp
......\..........\ZMessageLooperImpStd.h
......\..........\ZRefCount.cpp
......\..........\ZRefCount.h
......\..........\ZString.cpp
......\..........\ZString.h
......\..........\ZTicks.cpp
......\..........\ZTicks.h
......\..........\ZTuple.cpp
......\..........\ZTuple.h
......\..........\ZTypes.h
......\graphics\ZBMPSupport.h
......\........\ZBigRegion.cpp
......\........\ZBigRegion.h
......\........\ZDC.cpp
......\........\ZDC.h
......\........\ZDCFont.cpp
......\........\ZDCFont.h
......\........\ZDCInk.cpp
......\........\ZDCInk.h
......\........\ZDCPixmap.cpp
......\........\ZDCPixmap.h
......\........\ZDCPoly.cpp
......\........\ZDCPoly.h
......\........\ZDCRgn.cpp
......\........\ZDCRgn.h
......\........\ZGeom.cpp
......\........\ZGeom.h
......\........\ZGraphicsUtil.cpp
......\........\ZGraphicsUtil.h
......\........\ZRGBColor.cpp
......\........\ZRGBColor.h
......\net\ZNet.cpp
......\...\ZNet.h
......\...\ZNet_AppleTalk.cpp
......\...\ZNet_AppleTalk.h
......\...\ZNet_Internet.cpp
......\...\ZNet_Internet.h
......\...\ZNet_OpenTransport.cpp
......\...\ZNet_OpenTransport.h
......\...\ZServer.cpp
......\...\ZServer.h
......\platform\be_only\TLS.h
......\........\.......\TLSdata.c
......\........\.......\TLSinside.c
......\........\.......\TLSpriv.h
......\........\.......\ZBRegionAlternate.cpp
......\........\.......\ZBRegionAlternate.h
......\........\.......\ZDC_Be.cpp
......\........\.......\ZDC_Be.h
......\........\.......\ZMenu_Be.cpp
......\........\.......\ZMenu_Be.h
......\........\.......\ZOSWindow_Be.cpp
......\........\.......\ZOSWindow_Be.h
......\........\mac_only\Mercutio.r
......\........\........\MercutioAPI.c