Description: Legend 3 Full aids, injected into mir3.dat process if you do not see the process, you need to overprotection
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File list (Check if you may need any files):
Legend3Dll
..........\AdditionalDia.cpp
..........\AdditionalDia.h
..........\Legend3Dll.aps
..........\Legend3Dll.clw
..........\Legend3Dll.cpp
..........\Legend3Dll.def
..........\Legend3Dll.dsp
..........\Legend3Dll.dsw
..........\Legend3Dll.h
..........\Legend3Dll.ncb
..........\Legend3Dll.opt
..........\Legend3Dll.plg
..........\Legend3Dll.rc
..........\MVC752.tmp
..........\ReadMe.txt
..........\StdAfx.cpp
..........\StdAfx.h
..........\bean
..........\....\call.cpp
..........\....\call.h
..........\....\global.cpp
..........\....\global.h
..........\....\groundItem.cpp
..........\....\groundItem.h
..........\....\item.cpp
..........\....\item.h
..........\....\monster.cpp
..........\....\monster.h
..........\....\role.cpp
..........\....\role.h
..........\....\skill.cpp
..........\....\skill.h
..........\filterItemDialog.cpp
..........\filterItemDialog.h
..........\filterMonsterDialog.cpp
..........\filterMonsterDialog.h
..........\groundItemDialog.cpp
..........\groundItemDialog.h
..........\itemInfoDialog.cpp
..........\itemInfoDialog.h
..........\monsterDialog.cpp
..........\monsterDialog.h
..........\res
..........\...\Legend3Dll.rc2
..........\resource.h
..........\roleInfoDialog.cpp
..........\roleInfoDialog.h
..........\toolsDialog.cpp
..........\toolsDialog.h
..........\updateDialog.cpp
..........\updateDialog.h
..........\workDialog.cpp
..........\workDialog.h