Description: Opengl graphics library, and the VC integrated interactive three-dimensional modeling (the theoretical basis of the three-dimensional graphics programming) of data structures and algorithms for three-dimensional graphics programming vanishing
To Search:
File list (Check if you may need any files):
EntityGeoTransform\EntityGeoTransform\Edge.cpp
..................\..................\Edge.h
..................\..................\EntityGeoTransform.aps
..................\..................\EntityGeoTransform.cpp
..................\..................\EntityGeoTransform.h
..................\..................\EntityGeoTransform.rc
..................\..................\EntityGeoTransform.vcxproj
..................\..................\EntityGeoTransform.vcxproj.filters
..................\..................\EntityGeoTransform.vcxproj.user
..................\..................\EntityGeoTransformDoc.cpp
..................\..................\EntityGeoTransformDoc.h
..................\..................\EntityGeoTransformView.cpp
..................\..................\EntityGeoTransformView.h
..................\..................\EulaOper.cpp
..................\..................\EulaOper.h
..................\..................\Face.cpp
..................\..................\Face.h
..................\..................\Function.h
..................\..................\GeoEntity.cpp
..................\..................\GeoEntity.h
..................\..................\HalfEdge.cpp
..................\..................\HalfEdge.h
..................\..................\Loop.cpp
..................\..................\Loop.h
..................\..................\MainFrm.cpp
..................\..................\MainFrm.h
..................\..................\ReadMe.txt
..................\..................\res\EntityGeoTransform.ico
..................\..................\...\EntityGeoTransform.rc2
..................\..................\...\EntityGeoTransformDoc.ico
..................\..................\...\Toolbar.bmp
..................\..................\resource.h
..................\..................\Solid.cpp
..................\..................\Solid.h
..................\..................\stdafx.cpp
..................\..................\stdafx.h
..................\..................\targetver.h
..................\..................\TopObject.cpp
..................\..................\TopObject.h
..................\..................\Vertex.cpp
..................\..................\Vertex.h
..................\EntityGeoTransform.exe
..................\EntityGeoTransform.sln
..................\EntityGeoTransform.suo
..................\..................\Debug
..................\..................\res
..................\Debug
..................\EntityGeoTransform
..................\ipch
EntityGeoTransform