Description: Wave effect, you can adjust the water wave lines, as well as the size of the wave, WPF, 3D effects produced.
To Search:
File list (Check if you may need any files):
WaterEffect\WaterEffect\App.xaml
...........\...........\App.xaml.cs
...........\...........\Backup\App.xaml
...........\...........\......\App.xaml.cs
...........\...........\......\Effects\IMeshEffect.cs
...........\...........\......\.......\LineEvaluator.cs
...........\...........\......\.......\MeshCreator.cs
...........\...........\......\.......\RectangularMeshFiller.cs
...........\...........\......\.......\WaterRippleEffect.cs
...........\...........\......\Properties\AssemblyInfo.cs
...........\...........\......\..........\Resources.Designer.cs
...........\...........\......\..........\Resources.resx
...........\...........\......\..........\Settings.Designer.cs
...........\...........\......\..........\Settings.settings
...........\...........\......\WaterEffect.csproj
...........\...........\......\WaterEffect.sln
...........\...........\......\WaterEffect.suo
...........\...........\......\Window1.xaml
...........\...........\......\Window1.xaml.cs
...........\...........\bin\Debug\WaterEffect.exe
...........\...........\...\.....\WaterEffect.pdb
...........\...........\...\.....\WaterEffect.vshost.exe
...........\...........\Effects\IMeshEffect.cs
...........\...........\.......\LineEvaluator.cs
...........\...........\.......\MeshCreator.cs
...........\...........\.......\RectangularMeshFiller.cs
...........\...........\.......\WaterRippleEffect.cs
...........\...........\image.jpg
...........\...........\obj\Debug\App.g.cs
...........\...........\...\.....\DesignTimeResolveAssemblyReferences.cache
...........\...........\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
...........\...........\...\.....\GenerateResource-ResGen.read.1.tlog
...........\...........\...\.....\GenerateResource-ResGen.write.1.tlog
...........\...........\...\.....\TempPE\Properties.Resources.Designer.cs.dll
...........\...........\...\.....\WaterEffect.csproj.FileListAbsolute.txt
...........\...........\...\.....\WaterEffect.exe
...........\...........\...\.....\WaterEffect.g.resources
...........\...........\...\.....\WaterEffect.pdb
...........\...........\...\.....\WaterEffect.Properties.Resources.resources
...........\...........\...\.....\WaterEffect_MarkupCompile.cache
...........\...........\...\.....\Window1.baml
...........\...........\...\.....\Window1.g.cs
...........\...........\Properties\AssemblyInfo.cs
...........\...........\..........\Resources.Designer.cs
...........\...........\..........\Resources.resx
...........\...........\..........\Settings.Designer.cs
...........\...........\..........\Settings.settings
...........\...........\UpgradeLog.XML
...........\...........\WaterEffect.csproj
...........\...........\WaterEffect.csproj.vspscc
...........\...........\WaterEffect.sln
...........\...........\WaterEffect.suo
...........\...........\Window1.xaml
...........\...........\Window1.xaml.cs
...........\...........\_UpgradeReport_Files\UpgradeReport.css
...........\...........\....................\UpgradeReport.xslt
...........\...........\....................\UpgradeReport_Minus.gif
...........\...........\....................\UpgradeReport_Plus.gif
...........\...........\obj\Debug\TempPE
...........\...........\Backup\Effects
...........\...........\......\Properties
...........\...........\bin\Debug
...........\...........\...\Release
...........\...........\obj\Debug
...........\...........\Backup
...........\...........\bin
...........\...........\Effects
...........\...........\obj
...........\...........\Properties
...........\...........\_UpgradeReport_Files
...........\WaterEffect
WaterEffect