Description: BPF used in the video track to solving multi-goal match, the best match priority heuristic algorithm
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BPF
...\BPF
...\...\@MColorHistogramHSV
...\...\...................\Contents.m
...\...\...................\MColorHistogramHSV.m
...\...\...................\demo.m
...\...\...................\display.m
...\...\...................\get.m
...\...\...................\gethistogram.m
...\...\...................\private
...\...\...................\.......\approxeq.m
...\...\...................\.......\computeCache.m
...\...\...................\.......\computeIndexImage.m
...\...\...................\.......\displayProperties.m
...\...\...................\.......\generateWindows.m
...\...\...................\.......\gethistogram_builtin.m
...\...\...................\.......\gethistogram_local.m
...\...\...................\.......\makeStochastic.m
...\...\...................\.......\normalise.m
...\...\...................\.......\process_options.m
...\...\...................\.......\setimage.m
...\...\...................\set.m
...\...\...................\test.m
...\...\...................\visualize.m
...\...\@MImage
...\...\.......\Contents.m
...\...\.......\MImage.m
...\...\.......\convert2gray.m
...\...\.......\demo.m
...\...\.......\display.m
...\...\.......\fliplr.m
...\...\.......\flipud.m
...\...\.......\gaussblur.m
...\...\.......\get.m
...\...\.......\imadjust.m
...\...\.......\imgradient.m
...\...\.......\imread.m
...\...\.......\private
...\...\.......\.......\displayProperties.m
...\...\.......\.......\moon.tif
...\...\.......\.......\peppers.png
...\...\.......\.......\process_options.m
...\...\.......\.......\trees.tif
...\...\.......\rot90.m
...\...\.......\set.m
...\...\.......\subimage.m
...\...\.......\threshold.m
...\...\.......\visualize.m
...\...\@MIntegralHistogram
...\...\...................\#gethistogram.c#
...\...\...................\Contents.m
...\...\...................\MIntegralHistogram.m
...\...\...................\demo.m
...\...\...................\display.m
...\...\...................\get.m
...\...\...................\gethistogram.m
...\...\...................\private
...\...\...................\.......\computeIntegralHistogram.m
...\...\...................\.......\makeStochastic.m
...\...\...................\.......\normalise.m
...\...\...................\.......\setindeximage.m
...\...\...................\.......\setnbins.m
...\...\...................\.......\setweightimage.m
...\...\...................\.......\testMat.mat
...\...\...................\set.m
...\...\@MIntegralImage
...\...\...............\Contents.m
...\...\...............\MIntegralImage.m
...\...\...............\demo.m
...\...\...............\display.m
...\...\...............\get.m
...\...\...............\getregion.cpp
...\...\...............\getregion.dll.old
...\...\...............\getregion.m
...\...\...............\getregion.mexglx
...\...\...............\getregion.mexsol
...\...\...............\getregion.mexw32
...\...\...............\getregion.m~
...\...\...............\private
...\...\...............\.......\#computeIntegralImage.c#
...\...\...............\.......\approxeq.m
...\...\...............\.......\computeIntegralImage.m
...\...\...............\.......\setdata.m
...\...\...............\set.m
...\...\...............\test.m
...\...\@MVisualizable
...\...\..............\Contents.m
...\...\..............\MVisualizable.m
...\...\..............\display.m
...\...\..............\get.m
...\...\..............\private
...\...\..............\.......\centerFigure.m
...\...\..............\.......\figwait.m
...\...\..............\set.m
...\...\..............\visualize.m
...\...\@TrackerBPF
...\...\...........\TrackerBPF.m
...\...\...........\demo.m
...\...\...........\display.m
...\...\...........\get.m