Description: For pushing the basic function of this program, has the good interface experience, can enter the serial number to load map, but oneself also use fence, passage, boxes and other game elements design map.
To Search:
File list (Check if you may need any files):
BoxMan\BoxMan.cpp
......\BoxMan.h
......\BoxManWnd.cpp
......\BoxManWnd.h
......\help.bmp
......\help1.bmp
......\HelpDlg.cpp
......\HelpDlg.h
......\MainFrm.cpp
......\MainFrm.h
......\map.info
......\map.info.bak
......\MissionLevelDlg.cpp
......\MissionLevelDlg.h
......\move.wav
......\push.wav
......\ReadMe.txt
......\resource.h
......\skyblue_BoxMan.aps
......\skyblue_BoxMan.clw
......\skyblue_BoxMan.cpp
......\skyblue_BoxMan.dsp
......\skyblue_BoxMan.dsw
......\skyblue_BoxMan.h
......\skyblue_BoxMan.ncb
......\skyblue_BoxMan.opt
......\skyblue_BoxMan.plg
......\skyblue_BoxMan.rc
......\skyblue_BoxManDoc.cpp
......\skyblue_BoxManDoc.h
......\skyblue_BoxManView.cpp
......\skyblue_BoxManView.h
......\StdAfx.cpp
......\StdAfx.h
......\victory.wav
......\res\skyblue_BoxMan.ico
......\...\skyblue_BoxMan.rc2
......\...\skyblue_BoxManDoc.ico
......\...\Toolbar.bmp
......\BoxMan_Editer\BoxMan_Edit.cpp
......\.............\BoxMan_Edit.h
......\.............\BoxMan_Editer.aps
......\.............\BoxMan_Editer.clw
......\.............\BoxMan_Editer.cpp
......\.............\BoxMan_Editer.dsp
......\.............\BoxMan_Editer.dsw
......\.............\BoxMan_Editer.h
......\.............\BoxMan_Editer.ncb
......\.............\BoxMan_Editer.opt
......\.............\BoxMan_Editer.plg
......\.............\BoxMan_Editer.rc
......\.............\BoxMan_EditerDoc.cpp
......\.............\BoxMan_EditerDoc.h
......\.............\BoxMan_EditerView.cpp
......\.............\BoxMan_EditerView.h
......\.............\Boxman_EditerWnd.cpp
......\.............\Boxman_EditerWnd.h
......\.............\LoadMapDlg.cpp
......\.............\LoadMapDlg.h
......\.............\MainFrm.cpp
......\.............\MainFrm.h
......\.............\map.info
......\.............\map.info.bak
......\.............\ReadMe.txt
......\.............\resource.h
......\.............\StdAfx.cpp
......\.............\StdAfx.h
......\.............\res\BoxMan_Editer.ico
......\.............\...\BoxMan_Editer.rc2
......\.............\...\BoxMan_EditerDoc.ico
......\.............\...\ico00001.ico
......\.............\...\ico00002.ico
......\.............\...\ico00003.ico
......\.............\...\ico00004.ico
......\.............\...\ico00005.ico
......\.............\...\idr_icon.ico
......\.............\Debug\BoxMan_Editer.exe
......\.............\.....\map.info
......\.............\res
......\.............\Debug
......\res
......\BoxMan_Editer
BoxMan