Description: Call joySetCapture method, capture a game controller to the system application, if the application is successful, the system will be timing this game controller status information message notification to a window.
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File list (Check if you may need any files):
bin\Debug\JoyKeys.exe
...\.....\JoyKeys.pdb
...\.....\JoyKeys.vshost.exe
Core\API.cs
....\Joystick.cs
....\JoystickEventArgs.cs
obj\Debug\JoyKeys.csproj.FileListAbsolute.txt
...\.....\JoyKeys.csproj.GenerateResource.Cache
...\.....\JoyKeys.exe
...\.....\JoyKeys.Form1.resources
...\.....\JoyKeys.pdb
...\.....\JoyKeys.Properties.Resources.resources
Properties\AssemblyInfo.cs
..........\Resources.Designer.cs
..........\Resources.resx
..........\Settings.Designer.cs
..........\Settings.settings
Form1.resx
JoyKeys.sln
JoyKeys.csproj
Form1.cs
Form1.Designer.cs
Program.cs
JoyKeys.suo
obj\Debug\Refactor
...\.....\TempPE
bin\Debug
obj\Debug
bin
Core
obj
Properties
C#对游戏手柄的编程开发-API篇.doc