Description: Android game Bejeweled 3 the source file, you can learn a lot of game programming skills. Such as for selecting operation (setting mode, high scores), the game camera in AndEngine' s Camera has two functions, one to adjust the screen display area, the second is the use of HUD class actually draw on the game screen in the phone .
To Search:
File list (Check if you may need any files):
Bejeweled3
..........\.classpath
..........\.project
..........\.settings
..........\.........\org.eclipse.jdt.core.prefs
..........\AndroidManifest.xml
..........\assets
..........\......\baoshimizhen3.png
..........\......\bejeweled
..........\......\bejeweled.png
..........\......\.........\bejeweled1.png
..........\......\.........\bejeweled11.png
..........\......\.........\bejeweled2.png
..........\......\.........\bejeweled21.png
..........\......\.........\bejeweled3.png
..........\......\.........\bejeweled31.png
..........\......\.........\bejeweled4.png
..........\......\.........\bejeweled41.png
..........\......\.........\bejeweled5.png
..........\......\.........\bejeweled51.png
..........\......\.........\bejeweled6.png
..........\......\.........\bejeweled61.png
..........\......\.........\bejeweled7.png
..........\......\.........\bejeweled71.png
..........\......\.........\bejeweledf1.png
..........\......\.........\bejeweledf2.png
..........\......\.........\bejeweledf3.png
..........\......\.........\bejeweledf4.png
..........\......\.........\bejeweledf5.png
..........\......\.........\bejeweledf6.png
..........\......\.........\bejeweledf7.png
..........\......\.........\border.png
..........\......\.........\frame.png
..........\......\.........\shandian.png
..........\......\bg
..........\......\..\background1.jpg
..........\......\..\background10.jpg
..........\......\..\background11.jpg
..........\......\..\background12.jpg
..........\......\..\background13.jpg
..........\......\..\background14.jpg
..........\......\..\background15.jpg
..........\......\..\background16.jpg
..........\......\..\background17.jpg
..........\......\..\background2.jpg
..........\......\..\background3.jpg
..........\......\..\background4.jpg
..........\......\..\background5.jpg
..........\......\..\background6.jpg
..........\......\..\background7.jpg
..........\......\..\background8.jpg
..........\......\..\background9.jpg
..........\......\..\bg.jpg
..........\......\bottomframe.png
..........\......\bw1.png
..........\......\classic.png
..........\......\dy.png
..........\......\frame.png
..........\......\menu.png
..........\......\progressbar.png
..........\......\Score.png
..........\......\widget.png
..........\bin
..........\...\AndroidManifest.xml
..........\...\Bejeweled3.apk
..........\...\classes
..........\...\classes.dex
..........\...\.......\com
..........\...\.......\...\zyk
..........\...\.......\...\...\bejeweled3
..........\...\.......\...\...\..........\BuildConfig.class
..........\...\.......\...\...\..........\HighScore$1.class
..........\...\.......\...\...\..........\HighScore$2.class
..........\...\.......\...\...\..........\HighScore$3.class
..........\...\.......\...\...\..........\HighScore$4.class
..........\...\.......\...\...\..........\HighScore$5.class
..........\...\.......\...\...\..........\HighScore$6.class
..........\...\.......\...\...\..........\HighScore.class
..........\...\.......\...\...\..........\MainActivity.class
..........\...\.......\...\...\..........\NewGameActivity$1.class
..........\...\.......\...\...\..........\NewGameActivity$2.class
..........\...\.......\...\...\..........\NewGameActivity$3.class
..........\...\.......\...\...\..........\NewGameActivity$4.class
..........\...\.......\...\...\..........\NewGameActivity$5.class
..........\...\.......\...\...\..........\NewGameActivity$6.class
..........\...\.......\...\...\..........\NewGameActivity.class
..........\...\.......\...\...\..........\OptionActivity.class
..........\...\.......\...\...\..........\R$attr.class
..........\...\.......\...\...\..........\R$drawable.class
..........\...\.......\...\...\..........\R$id.class
..........\...\.......\...\...\..........\R$layout.class
..........\...\.......\...\...\..........\R$string.class
..........\...\.......\...\...\..........\R$style.class
..........\...\.......\...\...\..........\R.class
..........\...\.......\...\...\..........\RecordActivity$1.class
..........\...\.......\...\...\..........\RecordActivity.class
..........\...\.......\...\...\.....