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longzoro_8.0_code_for_win Download
Description: Stone Age server source code, the server-side source Stone Age Stone Age server-side source
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longzoro 8.0 code for win\saac\include\acfamily.h
.........................\gmsv\include\addressbook.h
.........................\....\.......\anim_tbl.h
.........................\....\.......\autil.h
.........................\....\.......\battle.h
.........................\....\.......\battle_ai.h
.........................\....\.......\battle_command.h
.........................\....\.......\battle_event.h
.........................\....\.......\battle_item.h
.........................\....\.......\battle_magic.h
.........................\....\.......\buf.h
.........................\saac\include\char.h
.........................\gmsv\include\char.h
.........................\....\.......\char_base.h
.........................\....\.......\char_data.h
.........................\....\.......\char_event.h
.........................\....\.......\char_talk.h
.........................\....\.......\chatmagic.h
.........................\....\.......\chatroom.h
.........................\....\.......\common.h
.........................\....\.......\configfile.h
.........................\....\.......\correct_bug.h
.........................\saac\include\db.h
.........................\gmsv\include\deathcontend.h
.........................\....\char\defaultGroundEnemy.h
.........................\....\....\defaultPlayer.h
.........................\....\include\defend.h
.........................\....\.......\encount.h
.........................\....\.......\enemy.h
.........................\....\.......\enemyexptbl.h
.........................\....\.......\event.h
.........................\....\.......\family.h
.........................\....\.......\function.h
.........................\....\.......\handletime.h
.........................\....\.......\init.h
.........................\....\.......\item.h
.........................\....\.......\item_event.h
.........................\....\.......\item_gen.h
.........................\....\.......\item_trade.h
.........................\....\.......\levelup.h
.........................\....\.......\link.h
.........................\saac\include\lock.h
.........................\gmsv\include\log.h
.........................\....\ls2data.h
.........................\....\char\ls2data.h
.........................\....\include\lssproto_serv.h
.........................\....\.......\lssproto_util.h
.........................\saac\include\mac.h
.........................\gmsv\include\magic.h
.........................\....\.......\magic_base.h
.........................\....\.......\magic_field.h
.........................\saac\include\mail.h
.........................\....\.......\main.h
.........................\gmsv\include\map_deal.h
.........................\....\.......\map_util.h
.........................\....\.......\map_warppoint.h
.........................\....\.......\mclient.h
.........................\....\.......\msignal.h
.........................\....\.......\net.h
.........................\....\.......\npc_action.h
.........................\....\.......\npc_airplane.h
.........................\....\.......\npc_alldoman.h
.........................\....\.......\npc_auctioneer.h
.........................\....\.......\npc_autopk.h
.........................\....\.......\npc_bankman.h
.........................\....\.......\npc_bigsmallmaster.h
.........................\....\.......\npc_bigsmallpet.h
.........................\....\.......\npc_blackmarket.h
.........................\....\.......\npc_bodylan.h
.........................\....\.......\npc_bus.h
.........................\....\.......\npc_charm.h
.........................\....\.......\npc_checkman.h
.........................\....\.......\npc_Dengon.h
.........................\....\.......\npc_door.h
.........................\....\.......\npc_doorman.h
.........................\....\.......\npc_duelranking.h
.........................\....\.......\npc_eventaction.h
.........................\....\.......\npc_exchangeman.h
.........................\....\.......\npc_familyman.h
.........................\....\.......\npc_fmdengon.h
.........................\