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Title: supermario Download
 Description: With vc6.0 write a Super Mario game. The program also did not write integrity. There are some features not implemented.
 Downloaders recently: [More information of uploader jia]
 To Search:
File list (Check if you may need any files):
 

supermario
..........\MapEdit
..........\.......\Debug
..........\.......\.....\GhostList.obj
..........\.......\.....\MainFrm.obj
..........\.......\.....\MapEdit.exe
..........\.......\.....\MapEdit.ilk
..........\.......\.....\MapEdit.obj
..........\.......\.....\MapEdit.pch
..........\.......\.....\MapEdit.pdb
..........\.......\.....\MapEdit.res
..........\.......\.....\MapEditDoc.obj
..........\.......\.....\MapEditView.obj
..........\.......\.....\MapWidthDlg.obj
..........\.......\.....\ObjectTypeDlg.obj
..........\.......\.....\StdAfx.obj
..........\.......\.....\vc60.idb
..........\.......\.....\vc60.pdb
..........\.......\GhostList.cpp
..........\.......\GhostList.h
..........\.......\MainFrm.cpp
..........\.......\MainFrm.h
..........\.......\MapEdit.aps
..........\.......\MapEdit.clw
..........\.......\MapEdit.cpp
..........\.......\MapEdit.dsp
..........\.......\MapEdit.h
..........\.......\MapEdit.plg
..........\.......\MapEdit.rc
..........\.......\MapEditDoc.cpp
..........\.......\MapEditDoc.h
..........\.......\MapEditView.cpp
..........\.......\MapEditView.h
..........\.......\MapWidthDlg.cpp
..........\.......\MapWidthDlg.h
..........\.......\ObjectTypeDlg.cpp
..........\.......\ObjectTypeDlg.h
..........\.......\Release
..........\.......\StdAfx.cpp
..........\.......\StdAfx.h
..........\.......\res
..........\.......\...\MapEdit.ico
..........\.......\...\MapEdit.rc2
..........\.......\...\MapEditDoc.ico
..........\.......\...\Toolbar.bmp
..........\.......\...\ghost1.bmp
..........\.......\...\ghost2.bmp
..........\.......\...\ghost3.bmp
..........\.......\...\tile.bmp
..........\.......\resource.h
..........\MapEdit.exe
..........\Mario.exe
..........\Readme.txt
..........\bitmap.h
..........\bright.pal
..........\darken.pal
..........\game.cpp
..........\game.h
..........\gpl.txt
..........\graphics
..........\........\Debug
..........\........\Release
..........\........\bullet.bmp
..........\........\coin.bmp
..........\........\debris.bmp
..........\........\explode.bmp
..........\........\flower.bmp
..........\........\ghost.bmp
..........\........\mushroom.bmp
..........\........\player.bmp
..........\........\tile.bmp
..........\........\turtle.bmp
..........\input.h
..........\level
..........\.....\level1.dat
..........\.....\level2.dat
..........\linux
..........\.....\Makefile
..........\.....\bitmap.cpp
..........\.....\input.cpp
..........\.....\main.cpp
..........\.....\mytime.cpp
..........\mytime.h
..........\plane.cpp
..........\plane.h
..........\sound
..........\.....\back1.mid
..........\.....\back2.mid
..........\sound.h
..........\sprite.cpp
..........\sprite.h
..........\type.h
..........\win32
..........\.....\Bitmap.cpp
..........\.....\Debug
..........\.....\Input.cpp
..........\.....\Mario.aps
..........\.....\Mario.dsp
..........\.....\Mario.dsw
..........\.....\Mario.ncb
    

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