Description: OpenGL (all written Open Graphics Library) is a programming language that defines a cross, cross-platform programming interface specifications, which for three-dimensional images (also two-dimensional). OpenGL is a professional graphics program interface is a powerful, easy call the underlying graphics library.
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File list (Check if you may need any files):
OpenGL_BackUp\sdk\bin\Data\Base.bmp
.............\...\...\....\BG.jpg
.............\...\...\....\Face2.avi
.............\...\...\....\jeep.ms3d
.............\...\...\....\Particle.bmp
.............\...\...\....\Reflect.jpg
.............\...\...\....\tris.MD2
.............\...\...\....\USMC.pcx
.............\...\...\example1.exe
.............\...\...\example10.exe
.............\...\...\example11.exe
.............\...\...\example12.exe
.............\...\...\example2.exe
.............\...\...\example3.exe
.............\...\...\example4.exe
.............\...\...\example5.exe
.............\...\...\example6.exe
.............\...\...\example7.exe
.............\...\...\example8.exe
.............\...\...\example9.exe
.............\...\...\NeheGL.lib
.............\...\...\splash.bmp
.............\...\...\splash.cfg
.............\...\...\splashdown.bmp
.............\...\bugs.txt
.............\...\changes.txt
.............\...\license.txt
.............\...\msvc\nehe_sdk\example1\example1.dsp
.............\...\....\........\........\example1.vcproj
.............\...\....\........\........0\example10.dsp
.............\...\....\........\.........\example10.vcproj
.............\...\....\........\........1\example11.dsp
.............\...\....\........\.........\example11.vcproj
.............\...\....\........\........2\example12.dsp
.............\...\....\........\.........\example12.vcproj
.............\...\....\........\.......2\example2.dsp
.............\...\....\........\........\example2.vcproj
.............\...\....\........\.......3\example3.dsp
.............\...\....\........\........\example3.vcproj
.............\...\....\........\.......4\example4.dsp
.............\...\....\........\........\example4.vcproj
.............\...\....\........\.......5\example5.dsp
.............\...\....\........\........\example5.vcproj
.............\...\....\........\.......6\example6.dsp
.............\...\....\........\........\example6.vcproj
.............\...\....\........\.......7\example7.dsp
.............\...\....\........\........\example7.vcproj
.............\...\....\........\.......8\example8.dsp
.............\...\....\........\........\example8.vcproj
.............\...\....\........\.......9\example9.dsp
.............\...\....\........\........\example9.vcproj
.............\...\....\........\NeheGL\NeheGL.dsp
.............\...\....\........\......\NeheGL.vcproj
.............\...\....\........\nehe_sdk.dsw
.............\...\....\........\nehe_sdk.sln
.............\...\readme.txt
.............\...\src\advtexture.cpp
.............\...\...\advtexture.h
.............\...\...\avi.cpp
.............\...\...\avi.h
.............\...\...\billboard.cpp
.............\...\...\billboard.h
.............\...\...\button.cpp
.............\...\...\button.h
.............\...\...\colour.h
.............\...\...\displaylist.cpp
.............\...\...\displaylist.h
.............\...\...\envmap.cpp
.............\...\...\envmap.h
.............\...\...\example.cpp
.............\...\...\example10.cpp
.............\...\...\example11.cpp
.............\...\...\example12.cpp
.............\...\...\example2.cpp
.............\...\...\example3.cpp
.............\...\...\example4.cpp
.............\...\...\example5.cpp
.............\...\...\example6.cpp
.............\...\...\example7.cpp
.............\...\...\example8.cpp
.............\...\...\example9.cpp
.............\...\...\fog.cpp
.............\...\...\fog.h
.............\...\...\geometry.h
.............\...\...\Glext.h
.............\...\...\header.txt
.............\...\...\image.cpp
.............\...\...\image.h
.............\...\...\material.cpp
.............\...\...\material.h
.............\...\...\md2.cpp
.............\...\...\md2.h
.............\...\...\mesh.cpp
.............\...\...\mesh.h
.............\...\...\milkshape.cpp
.............\...\...\milkshape.h
.............\...\...\model.cpp
.............\...\...\model.h
.............\...\...\modelframe.cpp
.............\...\...\modelframe.h