Description: C# uses Interop.ShockwaveFlashObjects.dll, AxInterop.ShockwaveFlashObjects.dll two Flash projects play Flash animation file link library by adding these two controls, enables C# to achieve transformation and Flash playback is simple and feasible, these two documents are compressed into Debug directory source package, the tester can simply compile the project run
To Search:
File list (Check if you may need any files):
LoadFLASH\LoadFLASH\bin\Debug\AxInterop.ShockwaveFlashObjects.dll
.........\.........\...\.....\Interop.ShockwaveFlashObjects.dll
.........\.........\Form1.cs
.........\.........\Form1.Designer.cs
.........\.........\Form1.resx
.........\.........\LoadFLASH.csproj
.........\.........\obj\Debug\AxInterop.ShockwaveFlashObjects.dll
.........\.........\...\.....\Interop.ShockwaveFlashObjects.dll
.........\.........\...\.....\LoadFLASH.csproj.FileListAbsolute.txt
.........\.........\...\.....\LoadFLASH.csproj.GenerateResource.Cache
.........\.........\...\.....\LoadFLASH.csproj.ResolveComReference.cache
.........\.........\...\.....\LoadFLASH.exe
.........\.........\...\.....\LoadFLASH.Form1.resources
.........\.........\...\.....\LoadFLASH.pdb
.........\.........\...\.....\LoadFLASH.Properties.Resources.resources
.........\.........\Program.cs
.........\.........\...perties\AssemblyInfo.cs
.........\.........\..........\Resources.Designer.cs
.........\.........\..........\Resources.resx
.........\.........\..........\Settings.Designer.cs
.........\.........\..........\Settings.settings
.........\LoadFLASH.sln
.........\LoadFLASH.suo
.........\.........\obj\Debug\TempPE
.........\.........\bin\Debug
.........\.........\obj\Debug
.........\.........\bin
.........\.........\obj
.........\.........\Properties
.........\LoadFLASH
LoadFLASH