Description: Driving car game, Unity3D, see for yourself
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File list (Check if you may need any files):
JCar
....\.DS_Store
....\Assembly-CSharp-Editor-vs.csproj
....\Assembly-CSharp-Editor.csproj
....\Assembly-CSharp-Editor.pidb
....\Assembly-CSharp-vs.csproj
....\Assembly-CSharp.csproj
....\Assembly-CSharp.pidb
....\Assembly-UnityScript-vs.unityproj
....\Assembly-UnityScript.pidb
....\Assembly-UnityScript.unityproj
....\Assets
....\......\.DS_Store
....\......\Car
....\......\...\.DS_Store
....\......\...\Car.jas
....\......\...\Car.png
....\......\...\dials.png
....\......\...\DirectionDisplay.jas
....\......\...\krat.png
....\......\...\Materials
....\......\...\.........\Car Black Color.mat
....\......\...\.........\car-b h 01.mat
....\......\...\.........\Car.mat
....\......\...\.........\dials.mat
....\......\...\.........\GhostCar Black Color.mat
....\......\...\.........\GhostCar.mat
....\......\...\.........\speedometer.mat
....\......\...\RPM.jas
....\......\...\Scripts
....\......\...\.......\JCar.cs
....\......\...\.......\JCarPoint.cs
....\......\...\.......\JControlledCar.cs
....\......\...\.......\JDisplayDrive.cs
....\......\...\.......\JDisplayGear.cs
....\......\...\.......\JDisplayGearMode.cs
....\......\...\.......\JDisplayRPM.cs
....\......\...\.......\JDisplaySpeed.cs
....\......\...\.......\JFlipBack.cs
....\......\...\.......\JGhostCar.cs
....\......\...\.......\JRecordRoute.cs
....\......\...\.......\JShowDirection.cs
....\......\...\.......\JSpawnGhosts.cs
....\......\...\.......\JTeleport.cs
....\......\...\.......\SmoothFollow.js
....\......\...\Sounds
....\......\...\......\engine.wav
....\......\...\SpeedoMeter.jas
....\......\...\Thumbs.db
....\......\Editor
....\......\......\CurveEditor.cs
....\......\......\ResponseCurveEditor.cs
....\......\Environment
....\......\...........\.DS_Store
....\......\...........\Birds
....\......\...........\.....\.DS_Store
....\......\...........\.....\Materials
....\......\...........\.....\.........\titmouse.mat
....\......\...........\.....\Scripts
....\......\...........\.....\.......\JBird.cs
....\......\...........\.....\Titmouse.jas
....\......\...........\.....\titmouse.png
....\......\...........\.....\Titmouse.prefab
....\......\...........\.....\titmouse1.wav
....\......\...........\Emitter
....\......\...........\.......\CollisionEmitter.prefab
....\......\...........\.......\JCollide.cs
....\......\...........\.......\Materials
....\......\...........\.......\.........\Smoke.mat
....\......\...........\.......\smoke.png
....\......\...........\Finish
....\......\...........\......\arrow.png
....\......\...........\......\direction.jas
....\......\...........\......\Direction.prefab
....\......\...........\......\finish.jas
....\......\...........\......\Finish.prefab
....\......\...........\......\Materials
....\......\...........\......\.........\arrow.mat
....\......\...........\......\.........\direction-wood.mat
....\......\...........\......\.........\finish-wood.mat
....\......\...........\......\.........\port-wood.mat
....\......\...........\......\.........\text.mat
....\......\...........\......\port.jas
....\......\...........\......\Port.prefab
....\......\...........\......\Scripts
....\......\...........\......\.......\JCollateralDamage.cs
....\......\...........\......\.......\JFinish.cs
....\......\...........\......\.......\JPort.cs
....\......\...........\......\text.png
....\......\...........\Materials
....\......\...........\Other Terrain Items
....\......\...........\...................\achtergrond1.jas
....\......\...........\...................\achtergrond2.jas
....\......\...........\...................\achtergrond_1.png
....\......\...........\...................\achtergrond_2.png
....\......\...........\...................\blank_hout.png
....\......\...........\...................\crate.jas
....\......\...........\...................\Crate.prefab
....\......\...........\...................\gevel_1.png
....\......\...........\...................\gevel_2.png