Description: C# micro-channel aircraft war, this version into the object-oriented, and joined the factory pattern. Code is fully simulated micro letter airplane war. Functional effects basically fully achieved.
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File list (Check if you may need any files):
PlayPlane_01\Properties\AssemblyInfo.cs
............\..........\Resources.resx
............\..........\Resources.Designer.cs
............\..........\Settings.settings
............\..........\Settings.Designer.cs
............\Form1.cs
............\Form1.Designer.cs
............\Program.cs
............\PlayPlane_01.csproj
............\bin\Debug\PlayPlane_01.vshost.exe.manifest
............\...\.....\PlayPlane_01.vshost.exe
............\...\.....\PlayPlane_01.exe
............\...\.....\PlayPlane_01.pdb
............\...\.....\resource\plane.png
............\...\.....\........\plane.xml
............\...\.....\........\shoot.mp3
............\...\.....\........\bg_01.jpg
............\...\.....\........\bg_02.jpg
............\...\.....\........\explosion.mp3
............\...\.....\........\font.fnt
............\...\.....\........\font_0.png
............\...\.....\........\icon36x36.png
............\...\.....\........\icon48x48.png
............\...\.....\........\icon72x72.png
............\...\.....\........\loading.gif
............\...\.....\........\explosion.wav
............\...\.....\........\shoot.wav
............\...\.....\........\BOMB5.WAV
............\...\.....\........\BOMB3.WAV
............\...\.....\dll\Microsoft.DirectX.DirectSound.dll
............\...\.....\...\Microsoft.DirectX.dll
............\...\Release\PlayPlane_01.vshost.exe.manifest
............\...\.......\PlayPlane_01.vshost.exe
............\...\.......\PlayPlane_01.exe
............\...\.......\PlayPlane_01.pdb
............\...\.......\resource\plane.png
............\...\.......\........\plane.xml
............\...\.......\........\shoot.mp3
............\...\.......\........\bg_01.jpg
............\...\.......\........\bg_02.jpg
............\...\.......\........\explosion.mp3
............\...\.......\........\font.fnt
............\...\.......\........\font_0.png
............\...\.......\........\icon36x36.png
............\...\.......\........\icon48x48.png
............\...\.......\........\icon72x72.png
............\...\.......\........\loading.gif
............\...\.......\........\explosion.wav
............\...\.......\........\shoot.wav
............\...\.......\........\BOMB5.WAV
............\...\.......\........\BOMB3.WAV
............\...\.......\dll\Microsoft.DirectX.DirectSound.dll
............\...\.......\...\Microsoft.DirectX.dll
............\obj\x86\Debug\DesignTimeResolveAssemblyReferencesInput.cache
............\...\...\.....\PlayPlane_01.Form1.resources
............\...\...\.....\PlayPlane_01.Properties.Resources.resources
............\...\...\.....\PlayPlane_01.exe
............\...\...\.....\PlayPlane_01.csproj.FileListAbsolute.txt
............\...\...\.....\DesignTimeResolveAssemblyReferences.cache
............\...\...\.....\PlayPlane_01.csprojResolveAssemblyReference.cache
............\...\...\.....\PlayPlane_01.csproj.GenerateResource.Cache
............\...\...\.....\PlayPlane_01.pdb
............\...\...\Release\DesignTimeResolveAssemblyReferencesInput.cache
............\...\...\.......\PlayPlane_01.Form1.resources
............\...\...\.......\PlayPlane_01.Properties.Resources.resources
............\...\...\.......\PlayPlane_01.csproj.GenerateResource.Cache
............\...\...\.......\PlayPlane_01.pdb
............\...\...\.......\PlayPlane_01.exe
............\...\...\.......\PlayPlane_01.csproj.FileListAbsolute.txt
............\Form1.resx
............\MCIPlay.cs
............\DXPlay.cs
............\BLL\Enemy.cs
............\...\Entity.cs
............\...\EntityFactory.cs
............\...\Bullet.cs
............\...\Explosion.cs
............\...\Plane.cs
............\...\Reward.cs
PlayPlane_01.sln
............\obj\x86\Debug\TempPE
............\...\...\Release\TempPE
............\bin\Debug\resource
............\...\.....\dll
............\...\Release\resource
............\...\.......\dll
............\obj\x86\Debug
............\...\...\Release
............\bin\Debug
............\...\Release
............\obj\x86
............\Properties
............\bin
............\obj
............\BLL
PlayPlane_01