Description: opengl achieve particle system and shader programming, you can add as flames, fountains and other particle effects
To Search:
File list (Check if you may need any files):
RayTracer_skeleton
..................\ipch
..................\....\raytracer-6a0bb594
..................\RayTracer
..................\RayTracer.sln
..................\RayTracer.suo
..................\.........\bunny_1.obj
..................\.........\Camera.h
..................\.........\KDTree.cpp
..................\.........\KDTree.h
..................\.........\Light.h
..................\.........\Material.h
..................\.........\Matrix.h
..................\.........\OcTree.cpp
..................\.........\OcTree.h
..................\.........\Primitive.cpp
..................\.........\Primitive.h
..................\.........\RayTracer.aps
..................\.........\RayTracer.cpp
..................\.........\RayTracer.h
..................\.........\RayTracer.rc
..................\.........\RayTracer.vcxproj
..................\.........\RayTracer.vcxproj.filters
..................\.........\RayTracer.vcxproj.user
..................\.........\RayTracerDlg.cpp
..................\.........\RayTracerDlg.h
..................\.........\ReadMe.txt
..................\.........\RenderDlg.cpp
..................\.........\RenderDlg.h
..................\.........\res
..................\.........\resource.h
..................\.........\...\RayTracer.ico
..................\.........\...\RayTracer.rc2
..................\.........\Scene.cpp
..................\.........\Scene.h
..................\.........\stdafx.cpp
..................\.........\stdafx.h
..................\.........\targetver.h
..................\.........\Tracer.cpp
..................\.........\Tracer.h
..................\.........\Vector3D.h
..................\res
..................\...\RayTracer.ico
..................\...\RayTracer.rc2