Description: Based c++ GLCM, and calculate the eigenvalues, a good source.
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File list (Check if you may need any files):
C++灰度共生矩阵\AddSampleDlg.cpp
...............\AddSampleDlg.h
...............\Dib.cpp
...............\Dib.h
...............\GrayShow.cpp
...............\GrayShow.h
...............\ipch\texture-90ab2ca0\texture-8f8b15a7.ipch
...............\nrutil.cpp
...............\nrutil.h
...............\ReadMe.txt
...............\res\Texture.ico
...............\...\Texture.rc2
...............\resource.h
...............\StdAfx.cpp
...............\StdAfx.h
...............\Texture.aps
...............\Texture.clw
...............\Texture.cpp
...............\Texture.dsp
...............\Texture.dsw
...............\Texture.h
...............\Texture.ncb
...............\Texture.opt
...............\Texture.plg
...............\Texture.rc
...............\Texture.sdf
...............\Texture.suo
...............\Texture.vcxproj
...............\Texture.vcxproj.filters
...............\Texture.vcxproj.user
...............\TextureDlg.cpp
...............\TextureDlg.h
...............\ipch\texture-90ab2ca0
...............\ipch
...............\res
C++灰度共生矩阵